Directory where mods’ unzipped packages are stored at runtime
Windows/macOS/iOS: getGeodeDir()/unzipped Android: {Android Launcher’s internal files directory}/geode/unzipped
#include <Geode/loader/Dirs.hpp>Directory where mods’ unzipped packages are stored at runtime
Windows/macOS/iOS: getGeodeDir()/unzipped Android: {Android Launcher’s internal files directory}/geode/unzipped