Creates the usual blue gradient BG for a layer. You should use this over creating the sprite manually, as in the future we may provide texture packs the ability to override this function.
Function createLayerBG
#include <Geode/ui/General.hpp>
#include <Geode/ui/General.hpp>
Creates the usual blue gradient BG for a layer. You should use this over creating the sprite manually, as in the future we may provide texture packs the ability to override this function.