Reference casting. Does a pointer-to-pointer cast but uses reference syntactic sugar to look cleaner.
Getting Started
Modding Tutorials
ButtonsCreating PopupsEventsFieldsGD Modding DictionaryGeode UtilsGetting nodesHook PriorityHooking / Modifying classesLayoutsLoggingMaking web requestsManual HooksMemory ManagementMigrating from Geode v3.x to v4.0Migrating your mods from the traditionalModifying Geode UIPointer CastingPositioningTasksTouch Priority
Geode Mods
Handbook
An Introduction to GD Modding (using Geode)