Cast based on RTTI. This is used to check if an object is exactly the class needed. Returns nullptr on failure.
Getting Started
Modding Tutorials
ButtonsCreating PopupsEventsFieldsGD Modding DictionaryGeode UtilsGetting nodesHook PriorityHooking / Modifying classesLayoutsLoggingMaking web requestsManual HooksMemory ManagementMigrating from Geode v3.x to v4.0Migrating your mods from the traditionalModifying Geode UIPointer CastingPositioningTasksTouch Priority
Geode Mods
Handbook
An Introduction to GD Modding (using Geode)