Uses a blending function in case it not already used. If CC_ENABLE_GL_STATE_CACHE is disabled, it will the glBlendFunc() directly.
Function ccGLBlendFunc
#include <Geode/cocos/shaders/ccGLStateCache.h>
GLenumsfactor
,GLenumdfactor
)#include <Geode/cocos/shaders/ccGLStateCache.h>
Uses a blending function in case it not already used. If CC_ENABLE_GL_STATE_CACHE is disabled, it will the glBlendFunc() directly.