Utility class for creating rich text content. Use to incrementally render strings, and push variables to modify the renderer’s state. Use begin
to start rendering to a target and end
to finish rendering.
Works for any type of label, although relies heavily on content sizes for labels and nodes.
Not too well-performant and the rendering is done linearly without so this is not suitable for dynamic content. For something like a static rich text -area though this can prove useful. Used in MDTextArea.