Event that is fired when a mod is loaded / unloaded / enabled / disabled
Class ModStateEvent
#include <Geode/loader/ModEvent.hpp>classModStateEvent:publicgeode::GlobalEvent<geode::ModStateEvent,bool (),geode::ModEventType,geode::Mod*>{ ... }
#include <Geode/loader/ModEvent.hpp>Event that is fired when a mod is loaded / unloaded / enabled / disabled