Class ModItemUIEvent

#include <Geode/ui/GeodeUI.hpp>
classModItemUIEvent:publicgeode::Event{ ... }

Event posted whenever a logo sprite is created for a mod. Allows mods to modify the Geode UI. See the tutorial on Geode UI modification for very important notes on these events!

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Public static methods0
Public member functions3
cocos2d::CCNode*getItem()const

Get the item itself

std::stringgetModID()const

Get the ID of the mod this logo is for

std::optional<geode::Mod*>getMod()const

If this logo is of an installed mod, get it

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Protected member functions0
Protected fields0