Class LoadingSpinner

#include <Geode/ui/LoadingSpinner.hpp>
classLoadingSpinner:publiccocos2d::CCNode{ ... }

An eternally spinning loading circle. Essentially just a more convenient alternative to RobTop’s [LoadingCircle](/classes/LoadingCircle) class, as this one respects its content size and is a lot more stripped down (not requiring a show method or anything - it just works!)

Examples0
Public static methods1
staticgeode::LoadingSpinner*create(
floatsize
)

Create a loading circle

Parameters

size

The diameter of the circle in Cocos units
Public member functions1
virtualvoidsetVisible(
boolvisible
)
No description provided
Fields0
Protected member functions2
boolinit(
floatsize
)
No description provided
voidspin()
No description provided
Protected fields1
;
No description provided