Tints a CCNode that implements the CCNodeRGB protocol from current tint to a custom one.
Class CCTintBy
#include <Geode/cocos/actions/CCActionInterval.h>
classCCTintBy:publiccocos2d::CCActionInterval{ ... }
Examples0
Public static methods1
staticcocos2d::CCTintBy*create(floatduration,GLshortdeltaRed,GLshortdeltaGreen,GLshortdeltaBlue)
creates an action with duration and color
Public member functions5
boolinitWithDuration(floatduration,GLshortdeltaRed,GLshortdeltaGreen,GLshortdeltaBlue)
initializes the action with duration and color
virtualcocos2d::CCObject*copyWithZone(cocos2d::CCZone*pZone)
No description provided
virtualvoidstartWithTarget(cocos2d::CCNode*pTarget)
No description provided
virtualcocos2d::CCActionInterval*reverse()
No description provided