CCNode objects that uses a CCTexture2D to render the images. The texture can have a blending function. If the texture has alpha premultiplied the default blending function is: src=GL_ONE dst= GL_ONE_MINUS_SRC_ALPHA else src=GL_SRC_ALPHA dst= GL_ONE_MINUS_SRC_ALPHA But you can change the blending function at any time.
Getting Started
Modding Tutorials
Geode Mods
Handbook
An Introduction to GD Modding (using Geode)