Spawn a new action immediately
Class CCSpawn
#include <Geode/cocos/actions/CCActionInterval.h>
classCCSpawn:publiccocos2d::CCActionInterval{ ... }
Examples0
Public static methods4
staticcocos2d::CCSpawn*create(cocos2d::CCFiniteTimeAction*pAction1)
helper constructor to create an array of spawned actions
staticcocos2d::CCSpawn*createWithVariableList(cocos2d::CCFiniteTimeAction*pAction1,va_listargs)
helper constructor to create an array of spawned actions
staticcocos2d::CCSpawn*create(cocos2d::CCArray*arrayOfActions)
helper constructor to create an array of spawned actions given an array
staticcocos2d::CCSpawn*createWithTwoActions(cocos2d::CCFiniteTimeAction*pAction1,cocos2d::CCFiniteTimeAction*pAction2)
creates the Spawn action
Public member functions6
boolinitWithTwoActions(cocos2d::CCFiniteTimeAction*pAction1,cocos2d::CCFiniteTimeAction*pAction2)
initializes the Spawn action with the 2 actions to spawn
virtualcocos2d::CCObject*copyWithZone(cocos2d::CCZone*pZone)
No description provided
virtualvoidstartWithTarget(cocos2d::CCNode*pTarget)
No description provided
virtualvoidstop()
No description provided
virtualcocos2d::CCActionInterval*reverse()
No description provided
Fields2
;
No description provided
;
No description provided