Class CCShuffleTiles

#include <Geode/cocos/actions/CCActionTiledGrid.h>
classCCShuffleTiles:publiccocos2d::CCTiledGrid3DAction{ ... }

CCShuffleTiles action Shuffle the tiles in random order

Examples0
Public static methods1
staticcocos2d::CCShuffleTiles*create(
floatduration
,,
uintseed
)

creates the action with a random seed, the grid size and the duration

Public member functions7
virtualboolinitWithDuration(
floatduration
,,
uintseed
)

initializes the action with a random seed, the grid size and the duration

voidshuffle(
uint*pArray
,
uintnLen
)
No description provided
cocos2d::CCSizegetDelta()
No description provided
voidplaceTile(,)
No description provided
virtualvoidstartWithTarget()
No description provided
virtualvoidupdate(
floattime
)
No description provided
virtualcocos2d::CCObject*copyWithZone()
No description provided
Fields0
Protected member functions0
Protected fields4
uintm_nSeed
;
No description provided
uintm_nTilesCount
;
No description provided
uint*m_pTilesOrder
;
No description provided
;
No description provided