CCShakyTiles3D action
Class CCShakyTiles3D
#include <Geode/cocos/actions/CCActionTiledGrid.h>
classCCShakyTiles3D:publiccocos2d::CCTiledGrid3DAction{ ... }
Examples0
Public static methods1
staticcocos2d::CCShakyTiles3D*create(floatduration,cocos2d::CCSizeconst&gridSize,intnRange,boolbShakeZ)
creates the action with a range, whether or not to shake Z vertices, a grid size, and duration
Public member functions3
virtualboolinitWithDuration(floatduration,cocos2d::CCSizeconst&gridSize,intnRange,boolbShakeZ)
initializes the action with a range, whether or not to shake Z vertices, a grid size, and duration
virtualcocos2d::CCObject*copyWithZone(cocos2d::CCZone*pZone)
No description provided