CCShaderCache Singleton that stores manages GL shaders
Class CCShaderCache
#include <Geode/cocos/shaders/CCShaderCache.h>
classCCShaderCache:publiccocos2d::CCObject{ ... }
Examples0
Public static methods2
Public member functions4
voidloadDefaultShaders()
loads the default shaders
voidreloadDefaultShaders()
reload the default shaders
cocos2d::CCGLProgram*programForKey(charconst*key)
returns a GL program for a given key
voidaddProgram(cocos2d::CCGLProgram*program,charconst*key)
adds a CCGLProgram to the cache for a given name
Fields1
cocos2d::CCDictionary*m_pPrograms;
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