Executes an action in reverse order, from time=duration to time=0
Class CCReverseTime
#include <Geode/cocos/actions/CCActionInterval.h>
classCCReverseTime:publiccocos2d::CCActionInterval{ ... }
⚠️ Use this action carefully. This action is not sequenceable. Use it as the default "reversed" method of your own actions, but using it outside the "reversed" scope is not recommended.
Examples0
Public static methods1
staticcocos2d::CCReverseTime*create(cocos2d::CCFiniteTimeAction*pAction)
creates the action
Public member functions6
boolinitWithAction(cocos2d::CCFiniteTimeAction*pAction)
initializes the action
virtualcocos2d::CCObject*copyWithZone(cocos2d::CCZone*pZone)
No description provided
virtualvoidstartWithTarget(cocos2d::CCNode*pTarget)
No description provided
virtualvoidstop()
No description provided
virtualcocos2d::CCActionInterval*reverse()
No description provided
Fields1
cocos2d::CCFiniteTimeAction*m_pOther;
No description provided