Moves a CCNode object x,y pixels by modifying it’s position attribute. x and y are relative to the position of the object. Several CCMoveBy actions can be concurrently called, and the resulting movement will be the sum of individual movements.
Getting Started
Modding Tutorials
ButtonsCreating PopupsEventsFieldsGD Modding DictionaryGetting nodesHook PriorityHooking / Modifying classesLayoutsLoggingMaking web requestsManual HooksMemory ManagementMigrating from Geode v3.x to v4.0Migrating your mods from the traditionalModifying Geode UIPointer CastingPositioningTasksTouch Priority
Geode Mods
Handbook
An Introduction to GD Modding (using Geode)