Class CCLightning

#include <Geode/cocos/robtop/special_nodes/CCLightning.h>
classCCLightning:publiccocos2d::CCNode,publiccocos2d::CCRGBAProtocol{ ... }
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Examples0
Public static methods2
staticcocos2d::CCLightning*lightningWithStrikePoint(
cocos2d::CCPointstrikePoint
,
cocos2d::CCPointstrikePoint2
,
floatduration
)
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staticcocos2d::CCLightning*lightningWithStrikePoint(
cocos2d::CCPointstrikePoint
)
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Public member functions21
boolinitWithStrikePoint(
cocos2d::CCPointstrikePoint
,
cocos2d::CCPointstrikePoint2
,
floatduration
)
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boolinitWithStrikePoint(
cocos2d::CCPointstrikePoint
)
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voidstrike()
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voidstrikeFinished()
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voidstrikeRandom()
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voidstrikeWithSeed()
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virtualvoiddraw()
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virtualboolisOpacityModifyRGB()
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virtualvoidsetOpacityModifyRGB()
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virtualuchargetOpacity()
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virtualuchargetDisplayedOpacity()
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virtualvoidsetOpacity()
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virtualvoidupdateDisplayedOpacity()
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virtualboolisCascadeColorEnabled()
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virtualvoidsetCascadeOpacityEnabled()
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virtualcocos2d::ccColor3Bconst&getColor()
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virtualcocos2d::ccColor3Bconst&getDisplayedColor()
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virtualvoidsetColor()
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virtualvoidupdateDisplayedColor()
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virtualboolisCascadeOpacityEnabled()
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virtualvoidsetCascadeColorEnabled()
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Fields0
Protected member functions0
Protected fields20
cocos2d::CCPointm_strikePoint
;
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cocos2d::CCPointm_strikePoint2
;
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boolm_split
;
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intm_displacement
;
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intm_minDisplacement
;
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uint64_tm_seed
;
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floatm_lineWidth
;
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boolm_unkBool
;
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boolm_removeAfterFinished
;
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floatm_duration
;
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floatm_opacityModify
;
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std::array<cocos2d::CCPoint,_unk>*m_lightningPoints
;
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uint32_tm_numPoints
;
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uint8_tm_displayedOpacity
;
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uint8_tm_opacity
;
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cocos2d::ccColor3Bm_displayedColor
;
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;
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boolm_cascadeColorEnabled
;
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boolm_cascadeOpacityEnabled
;
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boolm_opacityModifyEnabled
;
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