Moves a CCNode object to a parabolic position simulating a jump movement by modifying it’s position attribute.
Class CCJumpTo
#include <Geode/cocos/actions/CCActionInterval.h>
classCCJumpTo:publiccocos2d::CCJumpBy{ ... }
Examples0
Public static methods1
staticcocos2d::CCJumpTo*create(floatduration,cocos2d::CCPointconst&position,floatheight,intjumps)
creates the action
Public member functions2
virtualvoidstartWithTarget(cocos2d::CCNode*pTarget)
No description provided
virtualcocos2d::CCObject*copyWithZone(cocos2d::CCZone*pZone)
No description provided