Class CCJumpTiles3D

#include <Geode/cocos/actions/CCActionTiledGrid.h>
classCCJumpTiles3D:publiccocos2d::CCTiledGrid3DAction{ ... }

CCJumpTiles3D action. A sin function is executed to move the tiles across the Z axis

Examples0
Public static methods1
staticcocos2d::CCJumpTiles3D*create(
floatduration
,,
uintnumberOfJumps
,
floatamplitude
)

creates the action with the number of jumps, the sin amplitude, the grid size and the duration

Public member functions7
floatgetAmplitude()

amplitude of the sin

voidsetAmplitude(
floatfAmplitude
)
No description provided
floatgetAmplitudeRate()

amplitude rate

voidsetAmplitudeRate(
floatfAmplitudeRate
)
No description provided
boolinitWithDuration(
floatduration
,,
uintnumberOfJumps
,
floatamplitude
)

initializes the action with the number of jumps, the sin amplitude, the grid size and the duration

virtualcocos2d::CCObject*copyWithZone()
No description provided
virtualvoidupdate(
floattime
)
No description provided
Fields0
Protected member functions0
Protected fields3
uintm_nJumps
;
No description provided
floatm_fAmplitude
;
No description provided
floatm_fAmplitudeRate
;
No description provided