Class CCEGLView

#include <Geode/cocos/platform/win32/CCEGLView.h>
classCCEGLView:publiccocos2d::CCEGLViewProtocol,publiccocos2d::CCObject{ ... }
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Examples0
Public static methods6
staticcocos2d::CCEGLView*sharedOpenGLView()

get the shared main open gl window

staticcocos2d::CCEGLView*get()
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ℹ Geode addition

staticcocos2d::CCEGLView*create()
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ℹ RobTop addition

staticcocos2d::CCEGLView*createWithFullScreen(,)
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staticcocos2d::CCEGLView*createWithFullScreen(,,,)
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staticcocos2d::CCEGLView*createWithRect(,,)
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Public member functions46
virtualboolisOpenGLReady()
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virtualvoidend()
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virtualvoidswapBuffers()
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virtualvoidsetFrameSize(
floatwidth
,
floatheight
)
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virtualvoidsetIMEKeyboardState(
boolbOpen
)
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voidupdateWindow(
intwidth
,
intheight
)
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voidpollEvents()
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voidsetMenuResource()
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voidsetWndProc()
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voidsetHWnd()
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voidresizeWindow(
intwidth
,
intheight
)
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voidsetFrameZoomFactor(
floatfZoomFactor
)
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floatgetFrameZoomFactor()
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voidcenterWindow()
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boolwindowShouldClose()
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voidshowCursor(
boolstate
)
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voidsetAccelerometerKeyHook()
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virtualvoidsetViewPortInPoints(,,,)
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virtualvoidsetScissorInPoints(,,,)
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cocos2d::CCPointgetMousePosition()
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ℹ Geode addition

voidtoggleFullScreen(
boolfullscreen
,
boolborderless
,
boolfix
)
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ℹ RobTop addition

_::GLFWwindow*getWindow()const
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ℹ RobTop addition

cocos2d::CCSizegetDisplaySize()
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ℹ RobTop addition

voidcapture()
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voidcheckErrorGL()
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voidenableRetina()
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boolgetCursorLocked()const
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boolgetGameplayActive()const
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boolgetIsBorderless()const
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boolgetIsFullscreen()const
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intgetRetinaFactor()const
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boolgetShouldHideCursor()const
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voidiconify()
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boolinitWithFullScreen(,)
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boolinitWithFullscreen(,,,)
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boolinitWithRect(,,)
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boolisRetinaEnabled()const
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voidonGLFWWindowCloseFunCallback()
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voidreleaseCapture()
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voidshowMessage()
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voidtoggleGameplayActive()
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voidtoggleLockCursor()
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voidupdateDesignSize(,)
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voidupdateFrameSize()
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cocos2d::CCSizegetWindowedSize()const
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voidsetWindowedSize()
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Fields8
floatm_fMouseX
;
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floatm_fMouseY
;
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boolm_bIsFullscreen
;
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boolm_bIsBorderless
;
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boolm_bIsFix
;
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boolm_bShouldHideCursor
;
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boolm_bCursorLocked
;
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boolm_bShouldCallGLFinish
;
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Protected member functions14
voidsetupWindow()
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boolinitGlew()
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voidonGLFWCharCallback(,
uintentered
)
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voidonGLFWCursorEnterFunCallback(,
intentered
)
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voidonGLFWDeviceChangeFunCallback()
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voidonGLFWError(
intcode
,
charconst*description
)
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voidonGLFWframebuffersize(,
intwidth
,
intheight
)
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voidonGLFWMouseMoveCallBack(,,)
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voidonGLFWMouseCallBack(,
intbutton
,
intaction
,
intmods
)
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voidonGLFWKeyCallback(,
intkey
,
intscancode
,
intaction
,
intmods
)
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voidonGLFWMouseScrollCallback(,
doublexoffset
,
doubleyoffset
)
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voidonGLFWWindowIconifyFunCallback(,
inticonified
)
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voidonGLFWWindowPosCallback(,,)
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voidonGLFWWindowSizeFunCallback(,
intwidth
,
intheight
)
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Protected fields12
uint8_t[8]m_unkPad
;
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boolm_bCaptured
;
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boolm_bSupportTouch
;
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boolm_bInRetinaMonitor
;
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boolm_bRetinaEnabled
;
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intm_nRetinaFactor
;
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boolm_bCursorHidden
;
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intm_unkSize4
;
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floatm_fFrameZoomFactor
;
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_::GLFWwindow*m_pMainWindow
;
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_::GLFWmonitor*m_pPrimaryMonitor
;
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cocos2d::CCSizem_obWindowedSize
;
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