Class CCBlendProtocol

#include <Geode/cocos/include/CCProtocols.h>
classCCBlendProtocol{ ... }

Specify the blending function according glBlendFunc Please refer to glBlendFunc in OpenGL ES Manual http://www.khronos.org/opengles/sdk/docs/man/xhtml/glBlendFunc.xml for more details.

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virtualvoidsetBlendFunc()=0

Sets the source blending function.

Parameters

blendFunc

A structure with source and destination factor to specify pixel arithmetic, e.g. {GL_ONE, GL_ONE}, {GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA}.
virtualcocos2d::ccBlendFuncgetBlendFunc()=0

Returns the blending function that is currently being used.

Return value
A ccBlendFunc structure with source and destination factor which specified pixel arithmetic.
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