Class UISettingsGameObject
#include <Geode/binding/UISettingsGameObject.hpp>
classUISettingsGameObject:publicEffectGameObject{ ... }
No description provided
Examples0
Public static methods1
staticUISettingsGameObject*create()
No description provided
Public member functions3
virtualboolinit()
No description provided
virtualvoidcustomObjectSetup(,)
No description provided
virtualgd::stringgetSaveString()
No description provided