Class UISettingsGameObject

#include <Geode/binding/UISettingsGameObject.hpp>
classUISettingsGameObject:publicEffectGameObject{ ... }
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Examples0
Public static methods0
Public member functions3
virtualboolinit()

MacOS (ARM): 0x1872d4

MacOS (Intel): 0x1cb1b0

Windows: 0x4a4720

iOS: 0x38b2f0

Android

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virtualvoidcustomObjectSetup(,)

MacOS (ARM): 0x187f74

MacOS (Intel): 0x1cc0f0

Windows: 0x4a4b40

iOS: 0x38b69c

Android

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virtualgd::stringgetSaveString()

MacOS (ARM): 0x187324

MacOS (Intel): 0x1cb200

Windows: 0x4a4790

iOS: 0x38b340

Android

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Fields4
intm_xRef
;
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intm_yRef
;
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boolm_xRelative
;
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boolm_yRelative
;
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Protected member functions0
Protected fields0