Class TriggerControlGameObject

#include <Geode/binding/TriggerControlGameObject.hpp>
classTriggerControlGameObject:publicEffectGameObject{ ... }
No description provided
Examples0
Public static methods0
Public member functions4
virtualvoidtriggerObject(,
intp1
,)

MacOS (ARM): 0x1965fc

MacOS (Intel): 0x1ddd40

Windows: 0x4aa7d0

iOS: 0x390e54

Android

No description provided
virtualvoidcustomObjectSetup(,)

MacOS (ARM): 0x1963a4

MacOS (Intel): 0x1ddaf0

Windows: 0x4aa6e0

iOS: 0x390c9c

Android

No description provided
virtualgd::stringgetSaveString()

MacOS (ARM): 0x195c04

MacOS (Intel): 0x1dd1f0

Windows: 0x4aa480

iOS: 0x390a54

Android

No description provided
voidupdateTriggerControlFrame()

MacOS (ARM): 0x196494

MacOS (Intel): 0x1ddbe0

Windows: 0x4aa800

Android

No description provided
Fields2
gd::stringm_triggerControlFrame
;
No description provided
intm_customTriggerValue
;
No description provided
Protected member functions0
Protected fields0