Class TextGameObject

#include <Geode/binding/TextGameObject.hpp>
classTextGameObject:publicGameObject{ ... }
No description provided
Examples0
Public static methods1
staticTextGameObject*create()

Windows: 0x1a4530

Android

No description provided
Public member functions6
virtualvoidcustomObjectSetup(,)

MacOS (ARM): 0x4ef584

MacOS (Intel): 0x5b92a0

Windows: 0x1a49c0

iOS: 0x264288

Android

No description provided
virtualgd::stringgetSaveString()

MacOS (ARM): 0x4ef6f0

MacOS (Intel): 0x5b93d0

Windows: 0x1a4b80

iOS: 0x2643c8

Android

No description provided
virtualvoidupdateTextKerning(
intp0
)

MacOS (ARM): 0x4ef2d0

MacOS (Intel): 0x5b9020

Windows: 0x1a4610

iOS: 0x263fd0

Android

No description provided
virtualintgetTextKerning()

MacOS (ARM): 0x4efef4

MacOS (Intel): 0x5b9d90

Windows: 0x1886d0

iOS: 0x264718

Android

No description provided
boolinit()

Android

No description provided
voidupdateTextObject(,)

MacOS (ARM): 0x4ef2d8

MacOS (Intel): 0x5b9030

Windows: 0x1a4620

iOS: 0x263fd8

Android

No description provided
Fields2
;
No description provided
intm_kerning
;
No description provided
Protected member functions0
Protected fields0