Class TextArea

#include <Geode/binding/TextArea.hpp>
classTextArea:publiccocos2d::CCSprite{ ... }
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Examples0
Public static methods1
staticTextArea*create(,,
floatscale
,
floatwidth
,,
floatlineHeight
,
booldisableColor
)

MacOS (ARM): 0x2a4014

MacOS (Intel): 0x30d440

Windows: 0x76e50

Android

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Public member functions7
voidcolorAllCharactersTo()

MacOS (ARM): 0x2a4b20

MacOS (Intel): 0x30dfc0

Windows: 0x77600

Android

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voidfinishFade()

MacOS (ARM): 0x2a4920

MacOS (Intel): 0x30ddc0

Windows: 0x775a0

Android

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voidsetString()

MacOS (ARM): 0x2a42b4

MacOS (Intel): 0x30d6f0

Windows: 0x77090

Android

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voidstopAllCharacterActions()

MacOS (Intel): 0x30daf0

Windows: 0x774e0

Android

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virtualvoidupdate()

MacOS (ARM): 0x2a4c5c

MacOS (Intel): 0x30e100

Windows: 0x776b0

iOS: 0xf9ff4

Android

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virtualvoiddraw()

MacOS (ARM): 0x2a4c58

MacOS (Intel): 0x30e0f0

Windows: Out of line

iOS: 0xf9ff0

Android: Out of line

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virtualvoidsetOpacity()

MacOS (ARM): 0x2a4ab4

MacOS (Intel): 0x30df50

Windows: 0x775c0

iOS: 0xf9e54

Android

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Fields17
boolm_disableColor
;
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;
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floatm_width
;
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intm_unknown
;
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gd::stringm_fontFile
;
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floatm_height
;
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boolm_unkBool
;
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cocos2d::CCPointm_anchorPoint
;
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boolm_allShown
;
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floatm_scale
;
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intm_rectHeight
;
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intm_rectWidth
;
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floatm_maxWidth
;
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;
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;
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cocos2d::CCDictionary*m_shakeCharacters
;
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floatm_shakeElapsed
;
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Protected member functions0
Protected fields0