Class TeleportPortalObject

#include <Geode/binding/TeleportPortalObject.hpp>
classTeleportPortalObject:publicRingObject{ ... }
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Examples0
Public static methods1
staticTeleportPortalObject*create(,)

MacOS (ARM): 0x16da24

MacOS (Intel): 0x1ac900

Windows: 0x499670

Android

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Public member functions2
TodoReturngetTeleportXOff()

MacOS (Intel): 0x1acbd0

Windows: 0x4998f0

Android

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boolinit(,)

Windows: 0x48d1a0

Android

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Fields19
TeleportPortalObject*m_orangePortal
;
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boolm_isYellowPortal
;
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floatm_teleportYOffset
;
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boolm_teleportEase
;
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boolm_staticForceEnabled
;
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intm_staticForce
;
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boolm_redirectForceEnabled
;
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floatm_redirectForceMod
;
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floatm_redirectForceMin
;
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floatm_redirectForceMax
;
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boolm_saveOffset
;
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boolm_ignoreX
;
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boolm_ignoreY
;
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intm_gravityMode
;
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boolm_property443
;
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boolm_property464
;
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boolm_property510
;
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boolm_property591
;
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GJBaseGameLayer*m_gameLayer
;
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Protected member functions0
Protected fields0