Class StartPosObject

#include <Geode/binding/StartPosObject.hpp>
classStartPosObject:publicEffectGameObject{ ... }
No description provided
Examples0
Public static methods1
staticStartPosObject*create()

MacOS (ARM): 0x1762a4

MacOS (Intel): 0x1bd810

Windows: Out of line

iOS: 0x387614

Android

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Public member functions5
virtualboolinit()

MacOS (ARM): 0x1763b0

MacOS (Intel): 0x1bd920

Windows: 0x4b1fa0

iOS: 0x3876a0

Android

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virtualvoidcustomObjectSetup(,)

MacOS (ARM): 0x1764f4

MacOS (Intel): 0x1bda70

Windows: 0x4b2100

iOS: 0x38779c

Android: Rebinded

No description provided
virtualgd::stringgetSaveString()

MacOS (ARM): 0x1764f8

MacOS (Intel): 0x1bda80

Windows: 0x4b2110

iOS: 0x3877a0

Android

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voidloadSettingsFromString(
gd::stringobjectString
)

MacOS (ARM): 0x176494

MacOS (Intel): 0x1bda10

Windows: 0x4b2060

iOS: 0x387760

Android: Rebinded

No description provided
voidsetSettings()

MacOS (ARM): 0x17644c

MacOS (Intel): 0x1bd9c0

Windows: Out of line

iOS: 0x387718

Android

No description provided
Fields1
LevelSettingsObject*m_startSettings
;
No description provided
Protected member functions0
Protected fields0
Derived classes0