Class SongSelectNode
#include <Geode/binding/SongSelectNode.hpp>
classSongSelectNode:publiccocos2d::CCNode,publicFLAlertLayerProtocol,publicCustomSongLayerDelegate,publicCustomSongDelegate{ ... }
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Examples0
Public static methods1
staticSongSelectNode*create(intp0,boolp1,,,,,,boolp7)
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Public member functions14
virtualvoidcustomSongLayerClosed()
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virtualintgetActiveSongID()
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virtualgd::stringgetSongFileName()
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virtualLevelSettingsObject*getLevelSettings()
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voidaudioNext(cocos2d::CCObject*sender)
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voidaudioPrevious(cocos2d::CCObject*sender)
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voidshowCustomSongSelect()
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voidupdateAudioLabel()
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voidupdateWidgetVisibility()
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Fields13
intm_selectedSongID;
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boolm_isCustomSong;
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boolm_songChanged;
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cocos2d::CCLabelBMFont*m_audioLabel;
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cocos2d::CCArray*m_selectSongObjects;
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cocos2d::CCArray*m_normalSongObjects;
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cocos2d::CCArray*m_changeSongObjects;
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CCMenuItemSpriteExtra*m_normalButton;
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CCMenuItemSpriteExtra*m_customButton;
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CCMenuItemSpriteExtra*m_selectButton;
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CCMenuItemSpriteExtra*m_changeButton;
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CustomSongWidget*m_songWidget;
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LevelSettingsObject*m_settingsObject;
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