Class SongChannelState

#include <Geode/binding/SongChannelState.hpp>
classSongChannelState{ ... }
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Examples0
Public static methods0
Public member functions0
Fields4
SongTriggerGameObject*m_songTriggerGameObject1
;
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uint8_t[8]__pad16
;
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SongTriggerGameObject*m_songTriggerGameObject2
;
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uint8_t[8]__pad18
;
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Protected member functions0
Protected fields0