Class SongChannelState
#include <Geode/binding/SongChannelState.hpp>
classSongChannelState{ ... }
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Examples0
Public static methods0
Public member functions0
Fields4
SongTriggerGameObject*m_songTriggerGameObject1;
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uint8_t[8]__pad16;
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SongTriggerGameObject*m_songTriggerGameObject2;
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uint8_t[8]__pad18;
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