Class ShaderLayer

#include <Geode/binding/ShaderLayer.hpp>
classShaderLayer:publiccocos2d::CCLayer{ ... }
No description provided
Examples0
Public static methods1
staticShaderLayer*create()

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Public member functions75
virtualboolinit()

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virtualvoidupdate()

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virtualvoidvisit()

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cocos2d::CCPointobjectPosToShaderPos()

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voidperformCalculations()

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voidpreBulgeShader()

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voidpreChromaticGlitchShader()

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voidpreChromaticShader()

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voidpreColorChangeShader()

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voidpreCommonShader()

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voidpreGlitchShader()

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voidpreGrayscaleShader()

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voidpreHueShiftShader()

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voidpreInvertColorShader()

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voidpreLensCircleShader()

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voidpreMotionBlurShader()

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cocos2d::CCPointprepareTargetContainer()

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voidprePinchShader()

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voidprePixelateShader()

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voidpreRadialBlurShader()

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voidpreSepiaShader()

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voidpreShockLineShader()

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voidpreShockWaveShader()

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voidpreSplitScreenShader()

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boolresetAllShaders()

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voidresetTargetContainer()

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voidsetupBulgeShader()

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voidsetupChromaticGlitchUniforms()

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voidsetupChromaticUniforms()

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voidsetupColorChangeShader()

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voidsetupCommonUniforms()

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voidsetupGlitchUniforms()

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voidsetupGrayscaleShader()

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voidsetupHueShiftShader()

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voidsetupInvertColorShader()

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voidsetupLensCircleShader()

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voidsetupMotionBlurShader()

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voidsetupPinchShader()

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voidsetupRadialBlurShader()

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MacOS (Intel): 0x3b8c20

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voidsetupSepiaShader()

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voidsetupShader(
boolreset
)

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voidsetupShockLineUniforms()

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voidsetupShockWaveUniforms()

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voidsetupSplitScreenShader()

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voidtoggleAntiAlias(
boolantiAlias
)

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voidtriggerBulge(
floatfadeTime
,
floatbulge
,
floatscreenOffsetX
,
floatscreenOffsetY
,
floatradius
,
inttargetID
,
inteasingType
,
floateasingRate
,
boolrelative
)

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voidtriggerChromaticGlitch(
boolenable
,
floatduration
,
floatspeed
,
floatstrength
,
floatrgbOffset
,
floatlineThickness
,
floatlineStrength
,
floatsegmentHeight
,
inteasingType
,
floateasingRate
,
boolrelative
,
boolrelativePos
)

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MacOS (Intel): 0x3bc7e0

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voidtriggerChromaticX(
floatfadeTime
,
floattargetX
,
inteasingType
,
floateasingRate
,
boolrelative
)

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voidtriggerChromaticY(
floatfadeTime
,
floattargetY
,
inteasingType
,
floateasingRate
,
boolrelative
)

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MacOS (Intel): 0x3bc670

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voidtriggerColorChange(
floatfadeTime
,,,,,,,
inteasingType
,
floateasingRate
)

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voidtriggerGlitch(
floatfadeTime
,
floatstrength
,
floatspeed
,
floatsliceHeight
,
floatmaxSliceXOff
,
floatmaxColXOff
,
floatmaxColYOff
,
boolrelative
)

MacOS (ARM): 0x346694

MacOS (Intel): 0x3bc050

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voidtriggerGrayscale(
floatfadeTime
,
floattarget
,
booluseLuminance
,
inttintChannel
,
inteasingType
,
floateasingRate
)

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voidtriggerHueShift(
floatfadeTime
,
floatdegrees
,
inteasingType
,
floateasingRate
)

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voidtriggerInvertColor(
floatfadeTime
,
floattarget
,,,,
booleditRGB
,
booltweenRGB
,
boolclampRGB
,
inteasingType
,
floateasingRate
)

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voidtriggerLensCircle(
floatfadeTime
,
floatsize
,
floatfade
,
floatstrength
,
inttargetID
,
inttintChannel
,
floatscreenOffsetX
,
floatscreenOffsetY
,
inteasingType
,
floateasingRate
,
boolrelative
)

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voidtriggerMotionBlurX(
floatfadeTime
,
floattargetX
,
floatintensity
,
floatfade
,
inttargetID
,
floatfollowEase
,
booldualDir
,
intrefChannel
,
inteasingType
,
floateasingRate
,
boolrelative
,
boolemptyOnly
)

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voidtriggerMotionBlurY(
floatfadeTime
,
floattargetY
,
floatintensity
,
floatfade
,
inttargetID
,
floatfollowEase
,
booldualDir
,
intrefChannel
,
inteasingType
,
floateasingRate
,
boolrelative
,
boolemptyOnly
)

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voidtriggerPinchX(
floatfadeTime
,
floattargetX
,
floatscreenOffsetX
,
floatradius
,
floatmodifier
,
booltarget
,
inttargetID
,
inteasingType
,
floateasingRate
,
boolrelative
)

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voidtriggerPinchY(
floatfadeTime
,
floattargetY
,
floatscreenOffsetY
,
floatradius
,
floatmodifier
,
booltarget
,
inttargetID
,
inteasingType
,
floateasingRate
,
boolrelative
)

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voidtriggerPixelateX(
floatfadeTime
,
floattargetX
,
boolsnapGrid
,
boolhardEdges
,
inteasingType
,
floateasingRate
,
boolrelative
)

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voidtriggerPixelateY(
floatfadeTime
,
floattargetY
,
boolsnapGrid
,
boolhardEdges
,
inteasingType
,
floateasingRate
,
boolrelative
)

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voidtriggerRadialBlur(
floatfadeTime
,
floatsize
,
floatintensity
,
floatfade
,
intrefChannel
,
floatscreenOffsetX
,
floatscreenOffsetY
,
booltarget
,
inttargetID
,
inteasingType
,
floateasingRate
,
boolemptyOnly
)

MacOS (ARM): 0x3479e4

MacOS (Intel): 0x3bd670

Windows: 0x46e5b0

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voidtriggerSepia(
floatfadeTime
,
floattarget
,
inteasingType
,
floateasingRate
)

MacOS (ARM): 0x3484cc

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voidtriggerShockLine(
floatspeed
,
floatthickness
,
boolrotate
,
boolflip
,
booldual
,
boolinvert
,
floatstrength
,
floatwaveWidth
,
floatfadeIn
,
floatfadeOut
,
floattimeOffset
,
floatscreenOffset
,
inttargetID
,
booltarget
,
boolfollow
,
boolrelative
,
floatmaxSize
,
boolanimate
,
floatfadeTime
,
inteasingType
,
floateasingRate
)

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voidtriggerShockWave(
floatspeed
,
floatthickness
,
floatstrength
,
floatwaveWidth
,
floatfadeIn
,
floatfadeOut
,
floattimeOffset
,
boolinvert
,
floatinner
,
floatscreenOffsetX
,
floatscreenOffsetY
,
inttargetID
,
booltarget
,
boolfollow
,
boolrelative
,
floatouter
,
floatmaxSize
,
boolanimate
,
floatfadeTime
,
inteasingType
,
floateasingRate
)

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MacOS (Intel): 0x3bac70

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voidtriggerSplitScreenCols(
floatfadeTime
,
floattargetX
,
inteasingType
,
floateasingRate
)

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voidtriggerSplitScreenRows(
floatfadeTime
,
floattargetY
,
inteasingType
,
floateasingRate
)

MacOS (ARM): 0x3489e8

MacOS (Intel): 0x3be850

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voidtweenValue(
floatfromValue
,
floattoValue
,
intaction
,
floatduration
,
inteasingType
,
floateasingRate
)

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voidtweenValueAuto(
floatvalue
,
intaction
,
floatduration
,
inteasingType
,
floateasingRate
)

MacOS (ARM): 0x3459f0

MacOS (Intel): 0x3baef0

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voidupdateEffectOffsets()

MacOS (ARM): 0x344764

MacOS (Intel): 0x3b96e0

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voidupdateMotionBlurSpeedX(,)

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voidupdateMotionBlurSpeedY(,)

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voidupdateShockLineCenter()

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voidupdateShockWaveCenter()

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boolupdateZLayer(
intminLayer
,
intmaxLayer
,
boolnoParticles
)

MacOS (ARM): 0x3433f0

MacOS (Intel): 0x3b82d0

Windows: 0x471070

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Fields120
;
No description provided
boolm_timesyncShaderActions
;
No description provided
;
No description provided
;
No description provided
;
No description provided
boolm_antiAlias
;
No description provided
boolm_configuredAntiAlias
;
No description provided
void*m_unk3d4
;
No description provided
GJBaseGameLayer*m_gameLayer
;
No description provided
cocos2d::CCPointm_savedCameraPosition
;
No description provided
floatm_savedCameraRotation
;
No description provided
floatm_shockWaveTimeMult
;
No description provided
floatm_scaleFactor
;
No description provided
floatm_aspectRatio
;
No description provided
cocos2d::CCSizem_screenSize
;
No description provided
cocos2d::CCSizem_textureContentSize
;
No description provided
cocos2d::CCSizem_targetTextureSize
;
No description provided
cocos2d::CCSizem_targetTextureSizeExtra
;
No description provided
intm_textureScaleUniform
;
No description provided
intm_textureScaleInvUniform
;
No description provided
intm_screenAspectUniform
;
No description provided
intm_screenAspectINVUniform
;
No description provided
intm_shaderPositionUniform
;
No description provided
intm_blurRefColorUniform
;
No description provided
intm_blurUseRefUniform
;
No description provided
intm_blurIntensityUniform
;
No description provided
intm_blurOnlyEmptyUniform
;
No description provided
intm_shockWaveTimeUniform
;
No description provided
intm_shockWaveTime1Uniform
;
No description provided
intm_shockWaveTime2Uniform
;
No description provided
intm_shockWaveTime3Uniform
;
No description provided
intm_shockWaveTime4Uniform
;
No description provided
intm_shockWaveStrengthUniform
;
No description provided
intm_shockWaveWavesUniform
;
No description provided
intm_shockWaveCenterUniform
;
No description provided
intm_shockWaveInvertUniform
;
No description provided
intm_shockWaveMinSizeUniform
;
No description provided
intm_shockWaveMaxSizeUniform
;
No description provided
intm_shockWaveMaxDistValUniform
;
No description provided
floatm_shockWaveTime1
;
No description provided
floatm_shockWaveTime2
;
No description provided
floatm_shockWaveTime3
;
No description provided
floatm_shockWaveTime4
;
No description provided
floatm_shockWaveMaxDistVal
;
No description provided
floatm_shockWaveMinSize
;
No description provided
floatm_shockWaveMaxSize
;
No description provided
boolm_shockWaveUnk46c
;
No description provided
intm_shockLineTimeUniform
;
No description provided
intm_shockLineTime1Uniform
;
No description provided
intm_shockLineTime2Uniform
;
No description provided
intm_shockLineTime3Uniform
;
No description provided
intm_shockLineTime4Uniform
;
No description provided
intm_shockLineAxisUniform
;
No description provided
intm_shockLineDirectionUniform
;
No description provided
intm_shockLineDualUniform
;
No description provided
intm_shockLineWavesUniform
;
No description provided
intm_shockLineStrengthUniform
;
No description provided
intm_shockLineCenterUniform
;
No description provided
intm_shockLineMaxDistValUniform
;
No description provided
floatm_shockLineTime1
;
No description provided
floatm_shockLineTime2
;
No description provided
floatm_shockLineTime3
;
No description provided
floatm_shockLineTime4
;
No description provided
floatm_shockLineMaxDistVal
;
No description provided
intm_unk4b4
;
No description provided
intm_unk4b8
;
No description provided
intm_unk4bc
;
No description provided
intm_glitchBotUniform
;
No description provided
intm_glitchTopUniform
;
No description provided
intm_glitchXOffsetUniform
;
No description provided
intm_glitchColOffsetUniform
;
No description provided
intm_glitchRndUniform
;
No description provided
intm_chromaticXOffUniform
;
No description provided
intm_chromaticYOffUniform
;
No description provided
intm_cGRGBOffsetUniform
;
No description provided
intm_cGYOffsetUniform
;
No description provided
intm_cGTimeUniform
;
No description provided
intm_cGStrengthUniform
;
No description provided
intm_cGHeightUniform
;
No description provided
intm_cGLineThickUniform
;
No description provided
intm_cGLineStrengthUniform
;
No description provided
intm_lensCircleOriginUniform
;
No description provided
intm_lensCircleStartUniform
;
No description provided
intm_lensCircleEndUniform
;
No description provided
intm_lensCircleStrengthUniform
;
No description provided
intm_lensCircleTintUniform
;
No description provided
intm_lensCircleAdditiveUniform
;
No description provided
intm_radialBlurCenterUniform
;
No description provided
intm_radialBlurValueUniform
;
No description provided
intm_blurFadeUniform
;
No description provided
intm_motionBlurValueUniform
;
No description provided
intm_motionBlurMultUniform
;
No description provided
intm_motionBlurDualUniform
;
No description provided
intm_bulgeValueUniform
;
No description provided
intm_bulgeValue2Uniform
;
No description provided
intm_bulgeOriginUniform
;
No description provided
intm_bulgeRadiusUniform
;
No description provided
intm_pinchValueUniform
;
No description provided
intm_pinchCenterPosUniform
;
No description provided
intm_pinchCalcUniform
;
No description provided
intm_pinchRadiusUniform
;
No description provided
intm_grayscaleValueUniform
;
No description provided
intm_grayscaleTintUniform
;
No description provided
intm_grayscaleUseLumUniform
;
No description provided
intm_sepiaValueUniform
;
No description provided
intm_invertColorValueUniform
;
No description provided
intm_hueShiftCosAUniform
;
No description provided
intm_hueShiftSinAUniform
;
No description provided
intm_colorChangeCUniform
;
No description provided
intm_colorChangeBUniform
;
No description provided
intm_rowmodUniform
;
No description provided
intm_colmodUniform
;
No description provided
intm_rowmodCalcUniform
;
No description provided
intm_colmodCalcUniform
;
No description provided
intm_splitXStartUniform
;
No description provided
intm_splitXRangeUniform
;
No description provided
intm_splitXRangeMultUniform
;
No description provided
intm_splitYStartUniform
;
No description provided
intm_splitYRangeUniform
;
No description provided
intm_splitYRangeMultUniform
;
No description provided
Protected member functions0
Protected fields0