Class SetupShaderEffectPopup

#include <Geode/binding/SetupShaderEffectPopup.hpp>
classSetupShaderEffectPopup:publicSetupTriggerPopup{ ... }
No description provided
Examples0
Public static methods1
staticSetupShaderEffectPopup*create(,,
intid
)

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Public member functions27
virtualvoidtoggleGroup(
intgroup
,
boolvisible
)

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virtualvoidonClose()

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virtualvoidupdateDefaultTriggerValues()

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virtualvoidvalueDidChange(
inttag
,
floatvalue
)

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boolinit(,,
intid
)

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voidonResetColors()

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voidonZLayer()

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voidsetupBulge()

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voidsetupChromatic()

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voidsetupChromaticGlitch()

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voidsetupColorChange()

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voidsetupGlitch()

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voidsetupGrayscale()

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voidsetupHueShift()

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voidsetupInvertColor()

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voidsetupLensCircle()

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voidsetupMotionBlur()

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voidsetupPinch()

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voidsetupPixelate()

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voidsetupRadialBlur()

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voidsetupSepia()

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voidsetupShaderTrigger()

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voidsetupShockLine()

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voidsetupShockWave()

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voidsetupSplitScreen()

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voidupdateZLayerButtons()

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gd::stringzLayerToString(
intzLayer
)

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Fields5
cocos2d::CCArray*m_zLayerSprites
;
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intm_zLayerMin
;
No description provided
intm_zLayerMax
;
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boolm_changeMin
;
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intm_objectID
;
No description provided
Protected member functions0
Protected fields0
Derived classes0