Class SetupArtSwitchPopup
#include <Geode/binding/SetupArtSwitchPopup.hpp>classSetupArtSwitchPopup:publicSetupTriggerPopup,publicSelectArtDelegate{ ... }
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Examples0
Public static methods1
staticSetupArtSwitchPopup*create(ArtTriggerGameObject*object,cocos2d::CCArray*objects,intid)
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Public member functions3
virtualvoidselectArtClosed(SelectArtLayer*layer)
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boolinit(ArtTriggerGameObject*object,cocos2d::CCArray*objects,intid)
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voidonArt(cocos2d::CCObject*sender)
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Fields2
SelectArtTypem_artType;
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cocos2d::CCSprite*m_artSprite;
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