Class SavedObjectStateRef

#include <Geode/binding/SavedObjectStateRef.hpp>
classSavedObjectStateRef{ ... }
No description provided
Examples0
Public static methods0
Public member functions0
Fields9
GameObject*m_gameObject
;
No description provided
doublem_unkDouble1
;
No description provided
doublem_unkDouble2
;
No description provided
floatm_unkFloat1
;
No description provided
floatm_unkFloat2
;
No description provided
floatm_addToCustomScaleX
;
No description provided
floatm_addToCustomScaleY
;
No description provided
floatm_unkFloat3
;
No description provided
floatm_unkFloat4
;
No description provided
Protected member functions0
Protected fields0