Class RingObject
#include <Geode/binding/RingObject.hpp>classRingObject:publicEffectGameObject{ ... }
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Examples0
Public static methods1
staticRingObject*create(charconst*frame)
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Public member functions11
virtualvoidresetObject()
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virtualvoidcustomObjectSetup(,)
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virtualgd::stringgetSaveString()
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virtualboolshouldDrawEditorHitbox()
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boolinit(charconst*frame)
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voidspawnCircle()
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