Class PlayerObject

#include <Geode/binding/PlayerObject.hpp>
classPlayerObject:publicGameObject,publicAnimatedSpriteDelegate{ ... }
No description provided
Examples0
Public static methods1
staticPlayerObject*create(
intp0
,
intp1
,,,)

Windows: 0x2c2410

Android

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Public member functions128
voidactivateStreak()

Windows: 0x2d89c0

Android

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TodoReturnaddAllParticles()

Windows: 0x2c3b10

Android

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voidanimatePlatformerJump()

Windows: 0x2c7820

Android

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voidboostPlayer()

Windows: 0x2d8820

Android

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voidbumpPlayer(,
intp1
,,)

Windows: 0x2d80b0

Android

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voidcollidedWithObject(,,,)

Windows: 0x2cc3d0

Android

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voidcollidedWithObjectInternal(,,,)

Windows: 0x2cc450

Android

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voidcollidedWithSlope(,,
boolforced
)

Windows: 0x2ca3c0

Android

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voidcollidedWithSlopeInternal(,,
boolforced
)

Windows: 0x2ca420

Android

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voidcreateFadeOutDartStreak()

Windows: 0x2d2320

Android

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voidcreateRobot(
intp0
)

Windows: 0x2c35e0

Android

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voidcreateSpider(
intp0
)

Windows: 0x2c3870

Android

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voiddisableCustomGlowColor()

Out of line

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voiddisableSwingFire()

Windows: 0x2d4280

Android

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voiddoReversePlayer()

Windows: 0x2d2210

Android

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voidenableCustomGlowColor()

Out of line

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voidfadeOutStreak2()

Windows: 0x2d8ab0

Android

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voidflashPlayer(,,,)

Windows: 0x2d1080

Android

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voidflipGravity(,)

Windows: 0x2d36e0

Android

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boolgetActiveMode()

Windows: 0x2d3a50

Android

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TodoReturngetModifiedSlopeYVel()

Windows: 0x2c9d30

Android

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cocos2d::ccColor3BgetSecondColor()

Windows: 0x2d90e0

Android

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voidincrementJumps()

Windows: 0x2c77f0

Android

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boolinit(
intp0
,
intp1
,,,)

Windows: 0x2c24c0

Android

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boolisBoostValid()

Windows: 0x2c9cd0

Android

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boolisFlying()

Windows: 0x2d3a20

Android

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boolisInBasicMode()

Windows: 0x2d57d0

Android

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boolisInNormalMode()

Windows: 0x2d5780

Android

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boollevelFlipping()

Windows: 0x2d4880

Android

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voidloadFromCheckpoint()

Windows: 0x2d9e60

Android

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TodoReturnlockPlayer()

Windows: 0x2d7d40

Android

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voidplaceStreakPoint()

Windows: 0x2d9110

Android

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TodoReturnplayBumpEffect(
intp0
,)

Windows: 0x2d8380

Android

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TodoReturnplayCompleteEffect(,)

Windows: 0x2bfd50

Android

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voidplayDeathEffect()

Windows: 0x2ba470

Android

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voidplayDynamicSpiderRun()

Windows: 0x2d9ac0

Android

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voidplayerDestroyed()

Windows: 0x2d1b30

Android

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boolplayerIsFalling()

Windows: 0x2d39b0

Android

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voidplaySpiderDashEffect(,)

Windows: 0x2cf5b0

Android

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voidpostCollision()

Windows: 0x2c82f0

Android

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voidpreCollision()

Windows: 0x2c81b0

Android

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boolpreSlopeCollision(,)

Windows: 0x2c9ec0

Android

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voidpropellPlayer(,,
intp2
)

Windows: 0x2d81b0

Android

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voidpushButton()

Windows: 0x2d1d30

Android

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TodoReturnredirectDash()

Windows: 0x2cfbb0

Android

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voidreleaseButton()

Windows: 0x2d1f70

Android

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voidremovePendingCheckpoint()

Windows: 0x2da1c0

Android

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voidresetPlayerIcon()

Windows: 0x2d45b0

Android

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voidresetStreak()

Windows: 0x2c6540

Android

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voidreversePlayer()

Windows: 0x2d2130

Android

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voidringJump(,)

Windows: 0x2d27c0

Android

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voidrotateGameplay(
intp0
,
intp1
,,,,,)

Windows: 0x2d3340

Android

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voidrunBallRotation()

Windows: 0x2c7e30

Android

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voidrunBallRotation2()

Windows: 0x2c7f70

Android

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voidrunNormalRotation()

Out of line

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voidrunNormalRotation(,)

Windows: 0x2c7cf0

Android

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voidrunRotateAction(,
intp1
)

Windows: 0x2c7c90

Android

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TodoReturnsaveToCheckpoint()

Windows: 0x2d9c20

Android

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voidsetSecondColor()

Windows: 0x2d65a0

Android

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voidsetupStreak()

Windows: 0x2c3c80

Android

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voidsetYVelocity(,
intp1
)

Windows: 0x2c40c0

Android

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TodoReturnspawnDualCircle()

Windows: 0x2d1a50

Android

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TodoReturnspawnFromPlayer(,)

Windows: 0x2d8f90

Android

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TodoReturnspawnPortalCircle(,)

Windows: 0x2d1810

Android

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TodoReturnspawnScaleCircle()

Windows: 0x2d1920

Android

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voidspiderTestJump()

Windows: 0x2ce8c0

Android

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voidspiderTestJumpInternal()

Windows: 0x2ce970

Android

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voidstartDashing()

Windows: 0x2cfdb0

Android

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voidstopDashing()

Windows: 0x2d0940

Android

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voidstopPlatformerJumpAnimation()

Windows: 0x2c7b10

Android

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TodoReturnstopStreak2()

Windows: 0x2d8b20

Android

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voidstoreCollision(,
intp1
)

Windows: 0x2c8110

Android

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TodoReturnswitchedDirTo()

Windows: 0x2d1c40

Android

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voidswitchedToMode()

Windows: 0x2d4fd0

Android

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voidtoggleBirdMode(,)

Windows: 0x2d3d30

Android

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voidtoggleDartMode(,)

Windows: 0x2d42f0

Android

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voidtoggleFlyMode(,)

Windows: 0x2d3aa0

Android

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voidtoggleGhostEffect()

Windows: 0x2d7a40

Android

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voidtogglePlatformerMode(
boolval
)

Out of line

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voidtogglePlayerScale(,)

Windows: 0x2d9170

Android

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voidtoggleRobotMode(,)

Windows: 0x2d49f0

Android

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voidtoggleRollMode(,)

Windows: 0x2d48c0

Android

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voidtoggleSpiderMode(,)

Windows: 0x2d4ce0

Android

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voidtoggleSwingMode(,)

Windows: 0x2d3fb0

Android

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voidtoggleVisibility()

Windows: 0x2c63f0

Android

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voidtryPlaceCheckpoint()

Windows: 0x2da220

Android

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TodoReturnupdateCheckpointTest()

Windows: 0x2c6310

Android

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voidupdateCollide(,)

Windows: 0x2ce550

Android

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voidupdateCollideBottom(,)

Windows: 0x2ce6c0

Android

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voidupdateCollideLeft(,)

Windows: 0x2ce7c0

Android

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voidupdateCollideRight(,)

Windows: 0x2ce840

Android

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voidupdateCollideTop(,)

Windows: 0x2ce740

Android

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voidupdateDashAnimation()

Windows: 0x2d0ea0

Android

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voidupdateDashArt()

Windows: 0x2d0530

Android

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voidupdateGlowColor()

Windows: 0x2d6610

Android

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voidupdateJump()

Windows: 0x2c67b0

Android

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voidupdatePlayerArt()

Windows: 0x2d23e0

Android

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voidupdatePlayerBirdFrame(
intp0
)

Windows: 0x2d70e0

Android

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voidupdatePlayerDartFrame(
intp0
)

Windows: 0x2d7680

Android

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voidupdatePlayerFrame(
intp0
)

Windows: 0x2d6b90

Android

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voidupdatePlayerGlow()

Windows: 0x2d8c50

Android

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voidupdatePlayerJetpackFrame(
intp0
)

Windows: 0x2d6f20

Android

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voidupdatePlayerRobotFrame(
intid
)

Out of line

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voidupdatePlayerRollFrame(
intp0
)

Windows: 0x2d7300

Android

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voidupdatePlayerScale()

Windows: 0x2d8bf0

Android

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voidupdatePlayerShipFrame(
intp0
)

Windows: 0x2d6d60

Android

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voidupdatePlayerSpiderFrame(
intid
)

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voidupdatePlayerSpriteExtra()

Windows: 0x2d7840

Android

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voidupdatePlayerSwingFrame(
intp0
)

Windows: 0x2d74c0

Android

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TodoReturnupdateRotation()

Windows: 0x2cbd20

Android

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voidupdateShipSpriteExtra()

Windows: 0x2d7940

Android

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voidupdateSpecial()

Windows: 0x2c62c0

Android

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voidupdateStreakBlend()

Windows: 0x2c4050

Android

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voidupdateSwingFire()

Windows: 0x2d41e0

Android

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voidupdateTimeMod(,)

Windows: 0x2d95e0

Android

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virtualvoidupdate()

Windows: 0x2c41b0

Android

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virtualvoidsetScaleX()

Windows: 0x2da740

Android

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virtualvoidsetScaleY()

Windows: 0x2da760

Android

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virtualvoidsetScale()

Windows: 0x2da780

Android

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virtualvoidsetPosition()

Windows: 0x2d5860

Android

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virtualvoidsetVisible()

Windows: 0x2da7a0

Android

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virtualvoidsetRotation()

Windows: 0x2da690

Android

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virtualvoidsetOpacity()

Windows: 0x2d6a90

Android

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virtualvoidsetColor()

Windows: 0x2d6520

Android

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virtualvoidsetFlipX()

Windows: 0x2da6b0

Android

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virtualvoidresetObject()

Windows: 0x2d1100

Android

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virtualcocos2d::CCPointgetRealPosition()

Windows: 0x2d6b70

Android

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virtualvoidanimationFinished()

Windows: 0x2da7c0

Android

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Fields181
cocos2d::CCNode*m_mainLayer
;
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uint8_t[68]__pad1539
;
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;
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;
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;
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;
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;
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uint8_t[32]__pad1545
;
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floatm_unk518
;
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boolm_unk51c
;
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boolm_unk51d
;
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boolm_unk51e
;
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boolm_unk51f
;
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uint8_t[4]__pad1551
;
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GameObject*m_collidedObject
;
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uint8_t[64]__pad1553
;
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floatm_unk568
;
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;
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uint8_t[4]__pad1556
;
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GameObject*m_unk574
;
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GameObject*m_unk578
;
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uint8_t[8]__pad1559
;
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floatunk_584
;
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intunk_588
;
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uint8_t[4]__pad1562
;
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cocos2d::CCArray*m_particleSystems
;
No description provided
intm_unk594
;
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intm_unk5b4
;
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void*m_unk5d4
;
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floatm_rotationSpeed
;
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floatm_unk5dc
;
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boolm_isRotating
;
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boolm_unk5e1
;
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boolm_hasGlow
;
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boolm_isHidden
;
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intm_hasGhostTrail
;
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GhostTrailEffect*m_ghostTrail
;
No description provided
cocos2d::CCSprite*m_iconSprite
;
No description provided
cocos2d::CCSprite*m_iconSpriteSecondary
;
No description provided
cocos2d::CCSprite*m_iconSpriteWhitener
;
No description provided
;
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cocos2d::CCSprite*m_vehicleSprite
;
No description provided
cocos2d::CCSprite*m_vehicleSpriteSecondary
;
No description provided
;
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cocos2d::CCSprite*m_vehicleSpriteWhitener
;
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cocos2d::CCSprite*m_vehicleGlow
;
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PlayerFireBoostSprite*m_swingFireMiddle
;
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PlayerFireBoostSprite*m_swingFireBottom
;
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;
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;
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;
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;
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HardStreak*m_waveTrail
;
No description provided
floatm_unk62c
;
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uint8_t[20]__pad1592
;
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floatm_unk644
;
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floatm_unk648
;
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uint8_t[12]__pad1595
;
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boolm_unk658
;
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boolm_unk659
;
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boolm_unk65a
;
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boolm_unk65b
;
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boolm_playEffects
;
No description provided
boolm_unk65d
;
No description provided
boolm_unk65e
;
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boolm_unk65f
;
No description provided
uint8_t[40]__pad1604
;
No description provided
floatm_unk688
;
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floatm_unk68c
;
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uint8_t[18]__pad1607
;
No description provided
boolm_unk6a2
;
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boolm_unk6a3
;
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uint8_t[24]__pad1610
;
No description provided
intm_unk6c0
;
No description provided
GameObject*m_objectSnappedTo
;
No description provided
uint8_t[4]__pad1613
;
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GJRobotSprite*m_robotSprite
;
No description provided
GJSpiderSprite*m_spiderSprite
;
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uint8_t[4]__pad1616
;
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cocos2d::CCParticleSystemQuad*m_playerGroundParticles
;
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;
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cocos2d::CCParticleSystemQuad*m_shipClickParticles
;
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cocos2d::CCParticleSystemQuad*m_vehicleGroundParticles
;
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;
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cocos2d::CCParticleSystemQuad*m_robotBurstParticles
;
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;
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cocos2d::CCParticleSystemQuad*m_swingBurstParticles1
;
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cocos2d::CCParticleSystemQuad*m_swingBurstParticles2
;
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uint8_t[4]__pad1626
;
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;
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;
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floatm_unk70c
;
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floatm_unk710
;
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uint8_t[100]__pad1631
;
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boolm_hasCustomGlowColor
;
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;
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uint8_t[36]__pad1634
;
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doublem_yVelocity
;
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boolm_isOnSlope
;
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boolm_wasOnSlope
;
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uint8_t[7]__pad1638
;
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boolm_isShip
;
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boolm_isBird
;
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boolm_isBall
;
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boolm_isDart
;
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boolm_isRobot
;
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boolm_isSpider
;
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boolm_isUpsideDown
;
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boolm_isDead
;
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boolm_isOnGround
;
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boolm_isGoingLeft
;
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boolm_isSideways
;
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boolm_isSwing
;
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uint8_t[16]__pad1651
;
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floatm_unk7c8
;
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floatm_unk7cc
;
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floatm_unk7d0
;
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boolm_isDashing
;
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uint8_t[8]__pad1656
;
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floatm_vehicleSize
;
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floatm_playerSpeed
;
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floatm_unk7e0
;
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floatm_unk7e4
;
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;
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;
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boolm_unk7f8
;
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uint8_t[24]__pad1664
;
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cocos2d::CCPointm_lastGroundedPos
;
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cocos2d::CCArray*m_touchingRings
;
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intm_unk828
;
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GameObject*m_lastActivatedPortal
;
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boolm_unk814
;
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boolm_unk815
;
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cocos2d::ccColor3Bm_playerColor1
;
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cocos2d::ccColor3Bm_playerColor2
;
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;
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uint8_t[20]__pad1674
;
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floatm_unk838
;
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uint8_t[4]__pad1676
;
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boolm_gamevar0060
;
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boolm_gamevar0061
;
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boolm_gamevar0062
;
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uint8_t[4]__pad1680
;
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intm_unk880
;
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uint8_t[28]__pad1682
;
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doublem_platformerXVelocity
;
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uint8_t[112]__pad1684
;
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boolm_isPlatformer
;
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intm_unk8ec
;
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intm_unk8f0
;
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intm_unk8f4
;
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intm_unk8f8
;
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floatm_gravityMod
;
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uint8_t[4]__pad1691
;
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;
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uint8_t[4]__pad1693
;
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intm_unk910
;
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floatm_unk918
;
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floatm_unk91c
;
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uint8_t[4]__pad1697
;
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intm_unk924
;
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uint8_t[4]__pad1699
;
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gd::stringm_unk930
;
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boolm_unk948
;
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uint8_t[3]__pad1702
;
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intm_iconRequestID
;
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;
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uint8_t[4]__pad1708
;
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GJBaseGameLayer*m_gameLayer
;
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cocos2d::CCLayer*m_parentLayer
;
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GJActionManager*m_actionManager
;
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uint8_t[4]__pad1712
;
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floatm_unk974
;
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boolm_unk978
;
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boolm_unk979
;
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boolm_unk97a
;
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boolm_unk97b
;
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uint8_t[4]__pad1718
;
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Protected member functions0
Protected fields0