Class PlayerObject

#include <Geode/binding/PlayerObject.hpp>
classPlayerObject:publicGameObject,publicAnimatedSpriteDelegate{ ... }
No description provided
Examples0
Public static methods1
staticPlayerObject*create(
intp0
,
intp1
,,,)

MacOS (ARM): 0x36a89c

MacOS (Intel): 0x3e88e0

Windows: 0x370960

Android

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Public member functions120
virtualvoidupdate()

MacOS (ARM): 0x36cf1c

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virtualvoidsetScaleX()

MacOS (ARM): 0x38871c

MacOS (Intel): 0x40b0c0

Windows: 0x38cac0

iOS: 0x22e704

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virtualvoidsetScaleY()

MacOS (ARM): 0x388720

MacOS (Intel): 0x40b0d0

Windows: 0x38cae0

iOS: 0x22e708

Android

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virtualvoidsetScale()

MacOS (ARM): 0x388724

MacOS (Intel): 0x40b0e0

Windows: 0x38cad0

iOS: 0x22e70c

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virtualvoidsetPosition()

MacOS (ARM): 0x3856d8

MacOS (Intel): 0x407b70

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virtualvoidsetVisible()

MacOS (ARM): 0x388728

MacOS (Intel): 0x40b0f0

Windows: 0x38caf0

iOS: 0x22e710

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virtualvoidsetRotation()

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MacOS (Intel): 0x40b030

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virtualvoidsetOpacity()

MacOS (ARM): 0x386714

MacOS (Intel): 0x408d60

Windows: 0x387d60

iOS: 0x22cf10

Android

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virtualvoidsetColor()

MacOS (ARM): 0x38612c

MacOS (Intel): 0x408740

Windows: 0x387580

iOS: 0x22c9d0

Android

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virtualvoidsetFlipX()

MacOS (ARM): 0x3886b0

MacOS (Intel): 0x40b040

Windows: 0x38ca00

iOS: 0x22e698

Android

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virtualvoidanimationFinished()

MacOS (ARM): 0x3887fc

MacOS (Intel): 0x40b1e0

Windows: 0x38cb10

iOS: 0x22e720

Android

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voidactivateStreak()

MacOS (ARM): 0x3724d8

MacOS (Intel): 0x3f17c0

Windows: 0x38a300

Android

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TodoReturnaddAllParticles()

Windows: 0x372900

Android

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voidanimatePlatformerJump()

MacOS (ARM): 0x372c98

MacOS (Intel): 0x3f2020

Windows: 0x376ef0

Android

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voidboostPlayer()

MacOS (ARM): 0x374f48

MacOS (Intel): 0x3f49e0

Windows: 0x38a150

Android

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voidbumpPlayer(,
intp1
,,)

MacOS (ARM): 0x386e2c

MacOS (Intel): 0x409440

Windows: 0x389910

Android

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voidcollidedWithObject(,,,)

MacOS (ARM): 0x3751b8

MacOS (Intel): 0x3f4c90

Windows: 0x37bb80

Android

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intcollidedWithObjectInternal(,,,)

MacOS (ARM): 0x376dd8

Windows: 0x37bc40

Android

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voidcollidedWithSlopeInternal(,,
boolforced
)

Windows: 0x3799e0

Android

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voidcopyAttributes()

MacOS (ARM): 0x3877bc

MacOS (Intel): 0x409ed0

Windows: 0x38a710

Android

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voidcreateFadeOutDartStreak()

Windows: 0x382830

Android

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voidcreateRobot(
intp0
)

MacOS (ARM): 0x36c034

MacOS (Intel): 0x3ea2a0

Windows: 0x372180

Android

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voidcreateSpider(
intp0
)

MacOS (ARM): 0x36c378

MacOS (Intel): 0x3ea650

Windows: 0x372540

Android

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voiddisableCustomGlowColor()

MacOS (ARM): Out of line

MacOS (Intel): Out of line

Windows: Out of line

iOS: Out of line

Android: Out of line

No description provided
voiddisablePlayerControls()

MacOS (ARM): 0x386af4

MacOS (Intel): 0x409140

Windows: 0x389620

Android

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voiddisableSwingFire()

MacOS (ARM): 0x3807b8

Windows: 0x385170

Android

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voiddoReversePlayer()

MacOS (ARM): 0x371620

MacOS (Intel): 0x3f0850

Windows: 0x3826e0

Android

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voidenableCustomGlowColor()
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voidenablePlayerControls()

MacOS (ARM): 0x386b50

MacOS (Intel): 0x4091a0

Windows: 0x389770

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voidfadeOutStreak2()

MacOS (ARM): 0x38071c

MacOS (Intel): 0x402470

Windows: 0x38a400

Android

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voidflipGravity(,)

MacOS (ARM): 0x372910

MacOS (Intel): 0x3f1c30

Windows: 0x384440

Android

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voidgameEventTriggered(
intp0
,
intp1
)

MacOS (ARM): 0x372c80

MacOS (Intel): 0x3f1ff0

Windows: Out of line

Android

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TodoReturnhandleRotatedCollisionInternal(,,,,,)

Windows: 0x379310

Android

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TodoReturnhandleRotatedObjectCollision(,,,)

Windows: Out of line

Android

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voidhitGround(,)

MacOS (ARM): 0x37951c

MacOS (Intel): 0x3fa390

Windows: 0x3861a0

Android

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voidincrementJumps()

MacOS (ARM): 0x3728d8

MacOS (Intel): 0x3f1bf0

Windows: 0x376e10

Android

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boolinit(
intp0
,
intp1
,,,)

MacOS (ARM): 0x36a954

MacOS (Intel): 0x3e8970

Windows: 0x370a00

Android

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boolisFlying()

MacOS (Intel): 0x3efb00

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Android

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boolisInBasicMode()

MacOS (Intel): 0x3fcbc0

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Android

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boolisInNormalMode()

MacOS (Intel): 0x3ee1c0

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Android

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TodoReturnlevelFlipFinished()

Windows: 0x3759e0

Android

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voidloadFromCheckpoint()

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Windows: 0x38bc30

Android

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voidlockPlayer()

MacOS (ARM): 0x3869b4

MacOS (Intel): 0x408fe0

Windows: 0x389540

Android

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voidplaceStreakPoint()

MacOS (ARM): 0x3725a0

MacOS (Intel): 0x3f18a0

Windows: 0x38a8f0

Android

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TodoReturnplayBumpEffect(
intp0
,)

Windows: 0x389cc0

Android

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voidplayCompleteEffect(,)

MacOS (ARM): 0x1b7870

MacOS (Intel): 0x2024c0

Windows: 0x36e2b0

Android

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voidplayDeathEffect()

MacOS (ARM): 0x1af8ac

MacOS (Intel): 0x1fa350

Windows: 0x3691a0

Android

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voidplayDynamicSpiderRun()

Windows: 0x38b740

Android

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voidplayerDestroyed()

MacOS (ARM): 0x380548

MacOS (Intel): 0x402270

Windows: 0x381f10

Android

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voidplaySpawnEffect()

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MacOS (Intel): 0x401bb0

Windows: 0x381650

Android

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voidplaySpiderDashEffect(,)

MacOS (ARM): 0x37b928

MacOS (Intel): 0x3fcc20

Windows: 0x37f340

Android

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voidpostCollision()

MacOS (ARM): 0x373790

Windows: 0x3777f0

Android

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boolpreSlopeCollision(,)

Windows: 0x3794b0

Android

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voidpropellPlayer(,,
intp2
)

MacOS (ARM): 0x387134

Windows: 0x389ac0

Android

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boolpushButton()

MacOS (ARM): 0x380a44

MacOS (Intel): 0x4027d0

Windows: 0x382110

Android

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TodoReturnredirectPlayerForce(,,,)

Windows: 0x389ed0

Android

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voidreleaseAllButtons()

MacOS (ARM): 0x386970

MacOS (Intel): 0x408fa0

Windows: 0x389370

Android

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boolreleaseButton()

MacOS (ARM): 0x381b48

MacOS (Intel): 0x403c40

Windows: 0x3823a0

Android

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voidremovePendingCheckpoint()

MacOS (Intel): 0x4013f0

Windows: 0x38c400

Android

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voidresetPlayerIcon()

MacOS (ARM): 0x383208

MacOS (Intel): 0x405460

Windows: 0x385550

Android

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voidresetStreak()

MacOS (Intel): 0x3f16d0

Windows: 0x375870

Android

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voidresetTouchedRings()

MacOS (Intel): 0x4010d0

Windows: 0x3824b0

Android

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voidreversePlayer()

MacOS (ARM): 0x382044

MacOS (Intel): 0x4041e0

Windows: 0x382600

Android

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voidringJump(,)

MacOS (ARM): 0x380dec

MacOS (Intel): 0x402c50

Windows: 0x382dd0

Android

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TodoReturnrotateGameplayObject()

Windows: 0x37b5c0

Android

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voidrotateGameplayOnly(
boolparam
)

Windows: Out of line

Android

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voidrunBallRotation()

Windows: 0x377490

Android

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voidrunBallRotation2()

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Android

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voidrunNormalRotation()

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No description provided
voidrunNormalRotation(,)

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Android

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voidrunRotateAction(,
intp1
)

Windows: 0x3775c0

Android

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voidsetSecondColor()

MacOS (ARM): 0x36dd8c

MacOS (Intel): 0x3ec3a0

Windows: 0x387610

Android

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voidsetupStreak()

MacOS (ARM): 0x36c84c

MacOS (Intel): 0x3eab20

Windows: 0x372a50

Android

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voidsetYVelocity(
doublevelocity
,
intp1
)

MacOS (ARM): Out of line

MacOS (Intel): Out of line

Windows: 0x372fa0

iOS: Out of line

Android: Out of line

No description provided
TodoReturnspawnPortalCircle(,)

Windows: 0x381930

Android

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voidspiderTestJump()

MacOS (ARM): 0x3727c8

Windows: 0x37e510

Android

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voidspiderTestJumpInternal()

MacOS (ARM): 0x37ad3c

Windows: 0x37e5c0

Android

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voidstartDashing()

MacOS (ARM): 0x37e290

MacOS (Intel): 0x3ffa00

Windows: 0x37fae0

Android

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voidstopDashing()

Windows: 0x380820

Android

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voidstopParticles()

Windows: 0x375af0

Android

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voidstopPlatformerJumpAnimation()

MacOS (ARM): 0x37314c

MacOS (Intel): 0x3f2500

Windows: 0x3772d0

Android

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TodoReturnswitchedDirTo()

Windows: 0x382000

Android

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voidswitchedToMode()

MacOS (ARM): 0x37f824

MacOS (Intel): 0x401440

Windows: 0x3860a0

Android

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voidtoggleBirdMode(,)

MacOS (ARM): 0x383410

MacOS (Intel): 0x405680

Windows: 0x384a90

Android

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voidtoggleDartMode(,)

MacOS (ARM): 0x384438

MacOS (Intel): 0x406780

Windows: 0x385200

Android

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voidtoggleFlyMode(,)

MacOS (ARM): 0x3829b4

MacOS (Intel): 0x404b70

Windows: 0x384760

Android

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voidtoggleGhostEffect()

MacOS (ARM): 0x37fd54

MacOS (Intel): 0x401a30

Windows: 0x3890a0

Android

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voidtogglePlatformerMode(
boolval
)

MacOS (ARM): Out of line

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Windows: Out of line

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Android: Out of line

No description provided
voidtogglePlayerScale(,)

MacOS (ARM): 0x37f99c

MacOS (Intel): 0x401590

Windows: 0x38a970

Android

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voidtoggleRobotMode(,)

MacOS (ARM): 0x384e24

MacOS (Intel): 0x407240

Windows: 0x385960

Android

No description provided
voidtoggleRollMode(,)

MacOS (ARM): 0x384a4c

MacOS (Intel): 0x406e60

Windows: 0x3857e0

Android

No description provided
voidtoggleSpiderMode(,)

MacOS (ARM): 0x38525c

MacOS (Intel): 0x4076c0

Windows: 0x385ce0

Android

No description provided
voidtoggleSwingMode(,)

MacOS (ARM): 0x383a5c

MacOS (Intel): 0x405d60

Windows: 0x384d90

Android

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voidtoggleVisibility()

MacOS (Intel): 0x3f1460

Windows: 0x3756d0

Android

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TodoReturnunrotateGameplayObject()

Windows: 0x37b8b0

Android

No description provided
voidupdateCollide(,)

MacOS (ARM): 0x379b88

MacOS (Intel): 0x3faae0

Windows: 0x37e1c0

Android

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voidupdateDashArt()

Windows: 0x380390

Android

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voidupdateEffects(
floatparam
)

MacOS (Intel): 0x3f0ff0

Windows: Out of line

Android

No description provided
voidupdateGlowColor()

MacOS (ARM): 0x386264

MacOS (Intel): 0x4088a0

Windows: 0x3876a0

Android

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TodoReturnupdateInternalActions()

MacOS (Intel): 0x40b720

Windows: 0x38d0c0

Android

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voidupdateJump()

MacOS (ARM): 0x36ddf4

MacOS (Intel): 0x3ec410

Windows: 0x375b90

Android

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TodoReturnupdateMove()

Windows: 0x374350

Android

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voidupdatePlayerArt()

MacOS (ARM): 0x3823c4

MacOS (Intel): 0x404530

Windows: 0x382a30

Android

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voidupdatePlayerBirdFrame(
intp0
)

MacOS (ARM): 0x3837cc

MacOS (Intel): 0x405aa0

Windows: 0x388550

Android

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voidupdatePlayerDartFrame(
intp0
)

MacOS (ARM): 0x384808

MacOS (Intel): 0x406bf0

Windows: 0x388c50

Android

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voidupdatePlayerFrame(
intp0
)

MacOS (ARM): 0x38412c

MacOS (Intel): 0x406480

Windows: 0x387ec0

Android

No description provided
voidupdatePlayerGlow()

MacOS (ARM): 0x382204

MacOS (Intel): 0x4043a0

Windows: 0x38a510

Android

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voidupdatePlayerJetpackFrame(
intp0
)

MacOS (ARM): 0x382fcc

MacOS (Intel): 0x405210

Windows: 0x388320

Android

No description provided
voidupdatePlayerRobotFrame(
intid
)

MacOS (ARM): 0x386940

MacOS (Intel): 0x408f60

Windows: Out of line

Android

No description provided
voidupdatePlayerRollFrame(
intp0
)

MacOS (ARM): 0x384bec

MacOS (Intel): 0x406ff0

Windows: 0x3887f0

Android

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voidupdatePlayerScale()

MacOS (ARM): 0x3827c8

MacOS (Intel): 0x4049a0

Windows: 0x38a490

Android

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voidupdatePlayerShipFrame(
intp0
)

MacOS (ARM): 0x382d90

MacOS (Intel): 0x404fc0

Windows: 0x3880f0

Android

No description provided
voidupdatePlayerSpiderFrame(
intid
)

MacOS (ARM): 0x386958

MacOS (Intel): 0x408f80

Windows: Out of line

Android

No description provided
voidupdatePlayerSwingFrame(
intp0
)

MacOS (ARM): 0x383e58

MacOS (Intel): 0x4061a0

Windows: 0x388a20

Android

No description provided
voidupdateRobotAnimationSpeed()

Windows: 0x38b350

Android

No description provided
voidupdateRotation(,)

MacOS (ARM): 0x371b20

MacOS (Intel): 0x3f0d20

Windows: 0x377370

Android

No description provided
voidupdateRotation()

MacOS (ARM): 0x37a378

MacOS (Intel): 0x3fb360

Windows: 0x37b1f0

Android

No description provided
voidupdateShipRotation()

Windows: 0x37ae10

Android

No description provided
voidupdateSwingFire()

Windows: 0x385040

Android

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voidupdateTimeMod(,)

MacOS (ARM): 0x36c61c

MacOS (Intel): 0x3ea990

Windows: 0x38afc0

Android

No description provided
Fields292
cocos2d::CCNode*m_mainLayer
;
No description provided
boolm_wasTeleported
;
No description provided
boolm_fixGravityBug
;
No description provided
boolm_reverseSync
;
No description provided
doublem_yVelocityBeforeSlope
;
No description provided
doublem_dashX
;
No description provided
doublem_dashY
;
No description provided
doublem_dashAngle
;
No description provided
doublem_dashStartTime
;
No description provided
DashRingObject*m_dashRing
;
No description provided
doublem_slopeStartTime
;
No description provided
boolm_justPlacedStreak
;
No description provided
GameObject*m_maybeLastGroundObject
;
No description provided
cocos2d::CCDictionary*m_collisionLogTop
;
No description provided
cocos2d::CCDictionary*m_collisionLogBottom
;
No description provided
cocos2d::CCDictionary*m_collisionLogLeft
;
No description provided
cocos2d::CCDictionary*m_collisionLogRight
;
No description provided
intm_lastCollisionBottom
;
No description provided
intm_lastCollisionTop
;
No description provided
intm_lastCollisionLeft
;
No description provided
intm_lastCollisionRight
;
No description provided
intm_unk50C
;
No description provided
intm_unk510
;
No description provided
GameObject*m_currentSlope2
;
No description provided
GameObject*m_preLastGroundObject
;
No description provided
floatm_slopeAngle
;
No description provided
boolm_slopeSlidingMaybeRotated
;
No description provided
boolm_quickCheckpointMode
;
No description provided
GameObject*m_collidedObject
;
No description provided
GameObject*m_lastGroundObject
;
No description provided
GameObject*m_collidingWithLeft
;
No description provided
GameObject*m_collidingWithRight
;
No description provided
intm_maybeSavedPlayerFrame
;
No description provided
doublem_scaleXRelated2
;
No description provided
doublem_groundYVelocity
;
No description provided
doublem_yVelocityRelated
;
No description provided
doublem_scaleXRelated3
;
No description provided
doublem_scaleXRelated4
;
No description provided
doublem_scaleXRelated5
;
No description provided
boolm_isCollidingWithSlope
;
No description provided
cocos2d::CCSprite*m_dashFireSprite
;
No description provided
boolm_isBallRotating
;
No description provided
boolm_unk669
;
No description provided
GameObject*m_currentSlope3
;
No description provided
GameObject*m_currentSlope
;
No description provided
doubleunk_584
;
No description provided
intm_collidingWithSlopeId
;
No description provided
boolm_slopeFlipGravityRelated
;
No description provided
cocos2d::CCArray*m_particleSystems
;
No description provided
floatm_slopeAngleRadians
;
No description provided
std::unordered_map<int,GJPointDouble>m_rotateObjectsRelated
;
No description provided
std::unordered_map<int,GameObject*>m_maybeRotatedObjectsMap
;
No description provided
floatm_rotationSpeed
;
No description provided
floatm_rotateSpeed
;
No description provided
boolm_isRotating
;
No description provided
boolm_isBallRotating2
;
No description provided
boolm_hasGlow
;
No description provided
boolm_isHidden
;
No description provided
GhostTypem_ghostType
;
No description provided
GhostTrailEffect*m_ghostTrail
;
No description provided
cocos2d::CCSprite*m_iconSprite
;
No description provided
cocos2d::CCSprite*m_iconSpriteSecondary
;
No description provided
cocos2d::CCSprite*m_iconSpriteWhitener
;
No description provided
;
No description provided
cocos2d::CCSprite*m_vehicleSprite
;
No description provided
cocos2d::CCSprite*m_vehicleSpriteSecondary
;
No description provided
cocos2d::CCSprite*m_birdVehicle
;
No description provided
cocos2d::CCSprite*m_vehicleSpriteWhitener
;
No description provided
cocos2d::CCSprite*m_vehicleGlow
;
No description provided
PlayerFireBoostSprite*m_swingFireMiddle
;
No description provided
PlayerFireBoostSprite*m_swingFireBottom
;
No description provided
;
No description provided
cocos2d::CCSprite*m_dashSpritesContainer
;
No description provided
;
No description provided
;
No description provided
HardStreak*m_waveTrail
;
No description provided
doublem_speedMultiplier
;
No description provided
doublem_yStart
;
No description provided
doublem_gravity
;
No description provided
floatm_trailingParticleLife
;
No description provided
floatm_unk648
;
No description provided
doublem_gameModeChangedTime
;
No description provided
boolm_padRingRelated
;
No description provided
boolm_maybeReducedEffects
;
No description provided
boolm_maybeIsFalling
;
No description provided
boolm_shouldTryPlacingCheckpoint
;
No description provided
boolm_playEffects
;
No description provided
boolm_maybeCanRunIntoBlocks
;
No description provided
boolm_hasGroundParticles
;
No description provided
boolm_hasShipParticles
;
No description provided
boolm_isOnGround3
;
No description provided
boolm_checkpointTimeout
;
No description provided
doublem_lastCheckpointTime
;
No description provided
doublem_lastJumpTime
;
No description provided
doublem_lastFlipTime
;
No description provided
doublem_flashTime
;
No description provided
floatm_flashRelated
;
No description provided
floatm_flashRelated1
;
No description provided
cocos2d::ccColor3Bm_colorRelated2
;
No description provided
cocos2d::ccColor3Bm_flashRelated3
;
No description provided
doublem_lastSpiderFlipTime
;
No description provided
boolm_unkBool5
;
No description provided
boolm_maybeIsVehicleGlowing
;
No description provided
boolm_gv0096
;
No description provided
boolm_gv0100
;
No description provided
doublem_accelerationOrSpeed
;
No description provided
doublem_snapDistance
;
No description provided
boolm_ringJumpRelated
;
No description provided
std::unordered_set<int>m_ringRelatedSet
;
No description provided
GameObject*m_objectSnappedTo
;
No description provided
CheckpointObject*m_pendingCheckpoint
;
No description provided
intm_onFlyCheckpointTries
;
No description provided
GJRobotSprite*m_robotSprite
;
No description provided
GJSpiderSprite*m_spiderSprite
;
No description provided
boolm_maybeSpriteRelated
;
No description provided
cocos2d::CCParticleSystemQuad*m_playerGroundParticles
;
No description provided
;
No description provided
cocos2d::CCParticleSystemQuad*m_shipClickParticles
;
No description provided
cocos2d::CCParticleSystemQuad*m_vehicleGroundParticles
;
No description provided
;
No description provided
cocos2d::CCParticleSystemQuad*m_robotBurstParticles
;
No description provided
;
No description provided
cocos2d::CCParticleSystemQuad*m_swingBurstParticles1
;
No description provided
cocos2d::CCParticleSystemQuad*m_swingBurstParticles2
;
No description provided
boolm_useLandParticles0
;
No description provided
;
No description provided
;
No description provided
floatm_landParticlesAngle
;
No description provided
floatm_landParticleRelatedY
;
No description provided
intm_playerStreak
;
No description provided
floatm_streakRelated1
;
No description provided
boolm_streakRelated2
;
No description provided
boolm_streakRelated3
;
No description provided
ShipStreakm_shipStreakType
;
No description provided
doublem_slopeRotation
;
No description provided
doublem_currentSlopeYVelocity
;
No description provided
doublem_unk3d0
;
No description provided
doublem_blackOrbRelated
;
No description provided
boolm_unk3e0
;
No description provided
boolm_unk3e1
;
No description provided
boolm_isAccelerating
;
No description provided
boolm_isCurrentSlopeTop
;
No description provided
doublem_collidedTopMinY
;
No description provided
doublem_collidedBottomMaxY
;
No description provided
doublem_collidedLeftMaxX
;
No description provided
doublem_collidedRightMinX
;
No description provided
boolm_streakRelated4
;
No description provided
boolm_canPlaceCheckpoint
;
No description provided
cocos2d::ccColor3Bm_colorRelated
;
No description provided
cocos2d::ccColor3Bm_secondColorRelated
;
No description provided
boolm_hasCustomGlowColor
;
No description provided
;
No description provided
boolm_maybeIsColliding
;
No description provided
boolm_jumpBuffered
;
No description provided
boolm_stateRingJump
;
No description provided
boolm_wasJumpBuffered
;
No description provided
boolm_wasRobotJump
;
No description provided
ucharm_stateJumpBuffered
;
No description provided
boolm_stateRingJump2
;
No description provided
boolm_touchedRing
;
No description provided
boolm_touchedCustomRing
;
No description provided
boolm_touchedGravityPortal
;
No description provided
boolm_maybeTouchedBreakableBlock
;
No description provided
geode::SeedValueRSVm_jumpRelatedAC2
;
No description provided
boolm_touchedPad
;
No description provided
doublem_yVelocity
;
No description provided
doublem_fallSpeed
;
No description provided
boolm_isOnSlope
;
No description provided
boolm_wasOnSlope
;
No description provided
floatm_slopeVelocity
;
No description provided
boolm_maybeUpsideDownSlope
;
No description provided
boolm_isShip
;
No description provided
boolm_isBird
;
No description provided
boolm_isBall
;
No description provided
boolm_isDart
;
No description provided
boolm_isRobot
;
No description provided
boolm_isSpider
;
No description provided
boolm_isUpsideDown
;
No description provided
boolm_isDead
;
No description provided
boolm_isOnGround
;
No description provided
boolm_isGoingLeft
;
No description provided
boolm_isSideways
;
No description provided
boolm_isSwing
;
No description provided
intm_reverseRelated
;
No description provided
doublem_maybeReverseSpeed
;
No description provided
doublem_maybeReverseAcceleration
;
No description provided
floatm_xVelocityRelated2
;
No description provided
boolm_isDashing
;
No description provided
intm_unk9e8
;
No description provided
intm_groundObjectMaterial
;
No description provided
floatm_vehicleSize
;
No description provided
floatm_playerSpeed
;
No description provided
cocos2d::CCPointm_shipRotation
;
No description provided
cocos2d::CCPointm_lastPortalPos
;
No description provided
floatm_unkUnused3
;
No description provided
boolm_isOnGround2
;
No description provided
doublem_lastLandTime
;
No description provided
floatm_platformerVelocityRelated
;
No description provided
boolm_maybeIsBoosted
;
No description provided
doublem_scaleXRelatedTime
;
No description provided
boolm_decreaseBoostSlide
;
No description provided
boolm_unkA29
;
No description provided
boolm_isLocked
;
No description provided
boolm_controlsDisabled
;
No description provided
cocos2d::CCPointm_lastGroundedPos
;
No description provided
cocos2d::CCArray*m_touchingRings
;
No description provided
std::unordered_set<int>m_touchedRings
;
No description provided
GameObject*m_lastActivatedPortal
;
No description provided
boolm_hasEverJumped
;
No description provided
boolm_ringOrStreakRelated
;
No description provided
cocos2d::ccColor3Bm_playerColor1
;
No description provided
cocos2d::ccColor3Bm_playerColor2
;
No description provided
;
No description provided
boolm_isSecondPlayer
;
No description provided
boolm_unkA99
;
No description provided
doublem_totalTime
;
No description provided
boolm_isBeingSpawnedByDualPortal
;
No description provided
floatm_unkAAC
;
No description provided
floatm_unkAngle1
;
No description provided
floatm_yVelocityRelated3
;
No description provided
boolm_gamevar0060
;
No description provided
boolm_swapColors
;
No description provided
boolm_gamevar0062
;
No description provided
intm_followRelated
;
No description provided
std::vector<float>m_playerFollowFloats
;
No description provided
floatm_unk838
;
No description provided
intm_stateOnGround
;
No description provided
ucharm_stateUnk
;
No description provided
ucharm_stateNoStickX
;
No description provided
ucharm_stateNoStickY
;
No description provided
ucharm_stateUnk2
;
No description provided
intm_stateBoostX
;
No description provided
intm_stateBoostY
;
No description provided
intm_maybeStateForce2
;
No description provided
intm_stateScale
;
No description provided
doublem_platformerXVelocity
;
No description provided
boolm_holdingRight
;
No description provided
boolm_holdingLeft
;
No description provided
boolm_leftPressedFirst
;
No description provided
doublem_scaleXRelated
;
No description provided
boolm_maybeHasStopped
;
No description provided
floatm_xVelocityRelated
;
No description provided
boolm_maybeGoingCorrectSlopeDirection
;
No description provided
boolm_isSliding
;
No description provided
doublem_maybeSlopeForce
;
No description provided
boolm_isOnIce
;
No description provided
doublem_physDeltaRelated
;
No description provided
boolm_isOnGround4
;
No description provided
intm_maybeSlidingTime
;
No description provided
doublem_maybeSlidingStartTime
;
No description provided
doublem_changedDirectionsTime
;
No description provided
doublem_slopeEndTime
;
No description provided
boolm_isMoving
;
No description provided
boolm_platformerMovingLeft
;
No description provided
boolm_platformerMovingRight
;
No description provided
boolm_isSlidingRight
;
No description provided
doublem_maybeChangedDirectionAngle
;
No description provided
doublem_unkUnused2
;
No description provided
boolm_isPlatformer
;
No description provided
intm_stateNoAutoJump
;
No description provided
intm_stateDartSlide
;
No description provided
intm_stateHitHead
;
No description provided
intm_stateFlipGravity
;
No description provided
floatm_gravityMod
;
No description provided
intm_stateForce
;
No description provided
cocos2d::CCPointm_stateForceVector
;
No description provided
boolm_affectedByForces
;
No description provided
std::map<int,bool>m_jumpPadRelated
;
No description provided
floatm_somethingPlayerSpeedTime
;
No description provided
floatm_playerSpeedAC
;
No description provided
boolm_fixRobotJump
;
No description provided
std::map<int,bool>m_holdingButtons
;
No description provided
boolm_inputsLocked
;
No description provided
gd::stringm_currentRobotAnimation
;
No description provided
boolm_gv0123
;
No description provided
intm_iconRequestID
;
No description provided
;
No description provided
;
No description provided
;
No description provided
;
No description provided
intm_unkUnused
;
No description provided
GJBaseGameLayer*m_gameLayer
;
No description provided
cocos2d::CCLayer*m_parentLayer
;
No description provided
GJActionManager*m_actionManager
;
No description provided
boolm_isOutOfBounds
;
No description provided
floatm_fallStartY
;
No description provided
boolm_disablePlayerSqueeze
;
No description provided
boolm_robotHasRun3
;
No description provided
boolm_robotHasRun2
;
No description provided
boolm_item20
;
No description provided
boolm_ignoreDamage
;
No description provided
boolm_enable22Changes
;
No description provided
Protected member functions0
Protected fields0