Class PlayerControlGameObject

#include <Geode/binding/PlayerControlGameObject.hpp>
classPlayerControlGameObject:publicEffectGameObject{ ... }
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Examples0
Public static methods0
Public member functions3
virtualboolinit()

MacOS (ARM): 0x194730

MacOS (Intel): 0x1db900

Windows: 0x4a9c60

iOS: 0x390144

Android

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virtualvoidcustomObjectSetup(,)

MacOS (ARM): 0x195378

MacOS (Intel): 0x1dc830

Windows: 0x4aa090

iOS: 0x3904f0

Android

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virtualgd::stringgetSaveString()

MacOS (ARM): 0x194780

MacOS (Intel): 0x1db950

Windows: 0x4a9cd0

iOS: 0x390194

Android

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Fields4
boolm_stopJump
;
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boolm_stopMove
;
No description provided
boolm_stopRotation
;
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boolm_stopSlide
;
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Protected member functions0
Protected fields0