Class PlayerCheckpoint
#include <Geode/binding/PlayerCheckpoint.hpp>
classPlayerCheckpoint:publiccocos2d::CCNode{ ... }
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Examples0
Public static methods1
staticPlayerCheckpoint*create()
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Public member functions0
Fields29
cocos2d::CCPointm_position;
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cocos2d::CCPointm_lastPosition;
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intm_unkInt1;
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boolm_isUpsideDown;
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boolm_unk7b3;
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boolm_isShip;
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boolm_isBall;
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boolm_isBird;
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boolm_isSwing;
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boolm_isDart;
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boolm_isRobot;
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boolm_isSpider;
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boolm_isOnGround;
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uint8_t[2]__pad47;
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intm_hasGhostTrail;
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;
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floatm_speed;
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boolm_isHidden;
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boolm_isGoingLeft;
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;
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boolm_hideAttemptCount;
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;
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boolm_unkBool;
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floatm_unkFloat1;
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intm_possiblyFlags;
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intm_timeOrPercentRelated;
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;
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;
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;
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