Class ParticleGameObject

#include <Geode/binding/ParticleGameObject.hpp>
classParticleGameObject:publicEnhancedGameObject{ ... }
No description provided
Examples0
Public static methods1
staticParticleGameObject*create()

Windows: 0x398080

Android

No description provided
Public member functions6
voidsetParticleString()

Windows: 0x398c00

Android

No description provided
voidupdateParticle()

Windows: 0x398cd0

Android

No description provided
virtualboolinit()

Windows: 0x398120

Android

No description provided
virtualvoidcustomSetup()

Windows: 0x3983f0

Android

No description provided
virtualvoidcustomObjectSetup(,)

Windows: 0x398170

Android

No description provided
virtualgd::stringgetSaveString()

Windows: 0x399880

Android

No description provided
Fields7
gd::stringm_particleData
;
No description provided
boolm_updatedParticleData
;
No description provided
uint8_t[291]__pad285
;
No description provided
boolm_hasUniformObjectColor
;
No description provided
uint8_t[7]__pad287
;
No description provided
boolm_shouldQuickStart
;
No description provided
uint8_t[15]__pad289
;
No description provided
Protected member functions0
Protected fields0