Class ObjectControlGameObject

#include <Geode/binding/ObjectControlGameObject.hpp>
classObjectControlGameObject:publicEffectGameObject{ ... }
No description provided
Examples0
Public static methods1
staticObjectControlGameObject*create()

MacOS (ARM): 0x19da18

MacOS (Intel): 0x1ee860

Windows: Out of line

iOS: 0x3978ec

Android

No description provided
Public member functions3
virtualboolinit()

MacOS (ARM): 0x19dad8

MacOS (Intel): 0x1ee910

Windows: 0x4c2d60

iOS: 0x3979a0

Android

No description provided
virtualvoidcustomObjectSetup(,)

MacOS (ARM): 0x19df8c

MacOS (Intel): 0x1eee90

Windows: 0x4c2f40

iOS: 0x397b80

Android: Rebinded

No description provided
virtualgd::stringgetSaveString()

MacOS (ARM): 0x19db28

MacOS (Intel): 0x1ee960

Windows: 0x4c2dd0

iOS: 0x3979f0

Android

No description provided
Fields0
Protected member functions0
Protected fields0
Derived classes0