Class NumberInputLayer

#include <Geode/binding/NumberInputLayer.hpp>
classNumberInputLayer:publicFLAlertLayer{ ... }
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Examples0
Public static methods1
staticNumberInputLayer*create()

Windows: Out of line

Android

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Public member functions8
virtualboolinit()

MacOS (ARM): 0x3ed324

MacOS (Intel): 0x47f660

Windows: 0x3326e0

iOS: 0xfbfd4

Android

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virtualvoidregisterWithTouchDispatcher()

MacOS (ARM): 0x3ee1f0

MacOS (Intel): 0x480110

Windows: 0x52d60

iOS: 0xfc794

Android

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voiddeleteLast()

MacOS (ARM): 0x3ede24

MacOS (Intel): 0x47fd60

Windows: Out of line

Android

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voidinputNumber(
intnum
)

MacOS (ARM): 0x3ee054

MacOS (Intel): 0x47ff90

Windows: Out of line

Android

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voidonClose()

Windows: 0x84620

Android

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voidonDone()

Windows: Out of line

Android

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voidonNumber()

MacOS (ARM): 0x3edcd0

MacOS (Intel): 0x47fc30

Windows: 0x332c90

Android

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voidupdateNumberState()

MacOS (ARM): 0x3edd68

Windows: 0x332e20

Android

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Fields6
;
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;
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intm_minimum
;
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intm_maximum
;
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gd::stringm_inputString
;
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;
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Protected member functions0
Protected fields0