Class MultilineBitmapFont

#include <Geode/binding/MultilineBitmapFont.hpp>
classMultilineBitmapFont:publiccocos2d::CCSprite{ ... }
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Examples0
Public static methods1
staticMultilineBitmapFont*createWithFont(,,,,,
intp5
,)

Windows: Out of line

Android

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Public member functions5
virtualvoidsetOpacity()

MacOS (ARM): 0x3e4ad8

MacOS (Intel): 0x476100

Windows: 0x6c750

iOS: 0x235548

Android

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boolinitWithFont(,,,,,
intp5
,)

MacOS (ARM): 0x3e30c0

Windows: 0x6bea0

Android

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uintmoveSpecialDescriptors(
intp0
,
intp1
)

MacOS (ARM): 0x3e4bb8

Windows: 0x6d0a0

Android

No description provided
gd::stringreadColorInfo()

MacOS (Intel): 0x474e10

Windows: 0x6c7d0

Android

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gd::stringstringWithMaxWidth(,,)

MacOS (ARM): 0x3e4524

MacOS (Intel): 0x475b20

Windows: 0x6d130

Android

No description provided
Fields12
std::array<int,_unk>m_hugeIntArray
;
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cocos2d::CCArray*m_specialDescriptors
;
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cocos2d::CCArray*m_characters
;
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;
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intm_unkInt
;
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boolm_unkBool
;
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void*m_unkPtr
;
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intm_height
;
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intm_width
;
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;
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floatm_maxWidth
;
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boolm_disableColor
;
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Protected member functions0
Protected fields0