Class MenuLayer
#include <Geode/binding/MenuLayer.hpp>
classMenuLayer:publiccocos2d::CCLayer,publicFLAlertLayerProtocol,publicGooglePlayDelegate{ ... }
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Examples0
Public static methods2
staticMenuLayer*get()
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staticcocos2d::CCScene*scene(boolisVideoOptionsOpen)
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Public member functions27
virtualboolinit()
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virtualvoidkeyBackClicked()
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virtualvoidkeyDown()
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virtualvoidgooglePlaySignedIn()
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voidendGame()
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voidfirstNetworkTest()
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voidonAchievements(cocos2d::CCObject*sender)
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voidonCreator(cocos2d::CCObject*sender)
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voidonDaily(cocos2d::CCObject*sender)
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voidonEveryplay(cocos2d::CCObject*sender)
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voidonGarage(cocos2d::CCObject*sender)
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voidonMoreGames(cocos2d::CCObject*sender)
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voidonMyProfile(cocos2d::CCObject*sender)
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voidonOptions(cocos2d::CCObject*sender)
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voidonOptionsInstant()
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voidonPlay(cocos2d::CCObject*sender)
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voidonQuit(cocos2d::CCObject*sender)
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voidonRobTop(cocos2d::CCObject*sender)
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voidonStats(cocos2d::CCObject*sender)
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voidshowMeltdownPromo()
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voidshowTOS()
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voidupdateUserProfileButton()
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voidvideoOptionsClosed()
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voidvideoOptionsOpened()
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voidwillClose()
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Fields7
boolm_showingTOS;
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cocos2d::CCSprite*m_gpSprite;
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cocos2d::CCSprite*m_viewProfileSprite;
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cocos2d::CCLabelBMFont*m_profileLabel;
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CCMenuItemSpriteExtra*m_profileButton;
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void*m_unknown;
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MenuGameLayer*m_menuGameLayer;
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