Class LocalLevelManager

#include <Geode/binding/LocalLevelManager.hpp>
classLocalLevelManager:publicGManager{ ... }
No description provided
Examples0
Public static methods2
staticLocalLevelManager*get()

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staticLocalLevelManager*sharedState()

MacOS (ARM): 0x511bc0

MacOS (Intel): 0x5df020

Windows: 0x31b070

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Public member functions18
virtualboolinit()

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virtualvoidencodeDataTo()

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virtualvoiddataLoaded()

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virtualvoidfirstLoad()

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cocos2d::CCDictionary*getAllLevelsInDict()

MacOS (ARM): 0x5123d8

MacOS (Intel): 0x5df9a0

Windows: 0x31b4e0

iOS: 0x1c978c

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cocos2d::CCArray*getAllLevelsWithName()

MacOS (ARM): 0x5125d0

MacOS (Intel): 0x5dfbd0

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Android: Rebinded

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cocos2d::CCArray*getCreatedLevels(
intfolder
)

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iOS: 0x1c9dbc

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cocos2d::CCArray*getCreatedLists(
intfolder
)

MacOS (ARM): 0x512e48

MacOS (Intel): 0x5e04f0

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cocos2d::CCDictionary*getLevelsInNameGroups()

MacOS (ARM): 0x512288

MacOS (Intel): 0x5df820

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iOS: 0x1c9644

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gd::stringgetMainLevelString(
intid
)

MacOS (ARM): 0x512100

MacOS (Intel): 0x5df620

Windows: 0x31b3d0

iOS: 0x1c9594

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voidmarkLevelsAsUnmodified()

MacOS (ARM): 0x512c3c

MacOS (Intel): 0x5e02f0

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voidmoveLevelToTop()

MacOS (ARM): 0x512afc

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voidreorderLevels()

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voidreorderLists()

MacOS (ARM): 0x512df8

MacOS (Intel): 0x5e04a0

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voidtryLoadMainLevelString(
intid
)

MacOS (ARM): 0x511d80

MacOS (Intel): 0x5df200

Windows: 0x31b150

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intupdateLevelOrder()

MacOS (ARM): 0x512bb0

MacOS (Intel): 0x5e0270

Windows: 0x31b9d0

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voidupdateLevelRevision()

MacOS (ARM): 0x512700

MacOS (Intel): 0x5dfd20

Windows: 0x31b640

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intupdateListOrder()

MacOS (ARM): 0x512d6c

MacOS (Intel): 0x5e0420

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Fields3
cocos2d::CCArray*m_localLevels
;
No description provided
cocos2d::CCArray*m_localLists
;
No description provided
;
No description provided
Protected member functions0
Protected fields0