Class LoadingCircle
#include <Geode/binding/LoadingCircle.hpp>classLoadingCircle:publiccocos2d::CCLayerColor{ ... }
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Examples0
Public static methods1
staticLoadingCircle*create()
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Public member functions11
virtualboolinit()
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virtualvoiddraw()
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virtualboolccTouchBegan(cocos2d::CCTouch*touch,cocos2d::CCEvent*event)
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virtualvoidccTouchMoved(cocos2d::CCTouch*touch,cocos2d::CCEvent*event)
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virtualvoidccTouchEnded(cocos2d::CCTouch*touch,cocos2d::CCEvent*event)
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virtualvoidccTouchCancelled(cocos2d::CCTouch*touch,cocos2d::CCEvent*event)
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virtualvoidregisterWithTouchDispatcher()
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voidfadeAndRemove()
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voidsetParentLayer(cocos2d::CCLayer*layer)
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voidshow()
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Fields3
cocos2d::CCSprite*m_sprite;
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cocos2d::CCLayer*m_parentLayer;
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boolm_fade;
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