Class LevelSettingsObject

#include <Geode/binding/LevelSettingsObject.hpp>
classLevelSettingsObject:publiccocos2d::CCNode{ ... }
No description provided
Examples0
Public static methods3
staticLevelSettingsObject*create()

MacOS (ARM): 0xc35d0

MacOS (Intel): 0xdd490

Windows: 0x2eab20

iOS: 0x3581dc

Android

No description provided
staticLevelSettingsObject*objectFromDict()

MacOS (ARM): 0xe17cc

MacOS (Intel): 0x102fe0

Windows: 0x2eca40

iOS: 0x36ad20

Android

No description provided
staticLevelSettingsObject*objectFromString()

MacOS (ARM): 0xc4fc0

MacOS (Intel): 0xdf2c0

Windows: Out of line

iOS: 0x359674

Android: Rebinded

No description provided
Public member functions4
virtualboolinit()

MacOS (ARM): 0xe1654

MacOS (Intel): 0x102e30

Windows: 0x2eac60

iOS: 0x36abcc

Android

No description provided
gd::stringgetSaveString()

MacOS (ARM): 0xc8fa8

MacOS (Intel): 0xe3820

Windows: 0x2eaf70

iOS: 0x35c604

Android

No description provided
voidsetupColorsFromLegacyMode()

MacOS (ARM): 0xe2e84

MacOS (Intel): 0x1047e0

Windows: 0x2ee2f0

iOS: 0x36bd38

Android

No description provided
boolshouldUseYSection()

MacOS (ARM): 0xe17ac

MacOS (Intel): 0x102fc0

Windows: Out of line

iOS: 0x36ad04

Android

No description provided
Fields47
GJEffectManager*m_effectManager
;
No description provided
intm_startMode
;
No description provided
Speedm_startSpeed
;
No description provided
boolm_startMini
;
No description provided
boolm_startDual
;
No description provided
boolm_mirrorMode
;
No description provided
boolm_rotateGameplay
;
No description provided
boolm_twoPlayerMode
;
No description provided
boolm_platformerMode
;
No description provided
floatm_songOffset
;
No description provided
boolm_fadeIn
;
No description provided
boolm_fadeOut
;
No description provided
boolm_dontReset
;
No description provided
intm_backgroundIndex
;
No description provided
intm_groundIndex
;
No description provided
intm_fontIndex
;
No description provided
intm_middleGroundIndex
;
No description provided
boolm_startsWithStartPos
;
No description provided
boolm_isFlipped
;
No description provided
boolm_reverseGameplay
;
No description provided
boolm_disableStartPos
;
No description provided
intm_targetOrder
;
No description provided
intm_targetChannel
;
No description provided
;
No description provided
gd::stringm_guidelineString
;
No description provided
boolm_guidelinesUpdated
;
No description provided
intm_colorPage
;
No description provided
intm_groundLineIndex
;
No description provided
boolm_propertykA23
;
No description provided
boolm_propertykA24
;
No description provided
boolm_noTimePenalty
;
No description provided
intm_propertykA44
;
No description provided
intm_nextFreeID
;
No description provided
boolm_resetCamera
;
No description provided
intm_spawnGroup
;
No description provided
boolm_allowMultiRotation
;
No description provided
boolm_enablePlayerSqueeze
;
No description provided
boolm_fixGravityBug
;
No description provided
boolm_fixNegativeScale
;
No description provided
boolm_fixRobotJump
;
No description provided
boolm_dynamicLevelHeight
;
No description provided
boolm_sortGroups
;
No description provided
boolm_fixRadiusCollision
;
No description provided
boolm_enable22Changes
;
No description provided
boolm_allowStaticRotate
;
No description provided
boolm_reverseSync
;
No description provided
boolm_decreaseBoostSlide
;
No description provided
Protected member functions0
Protected fields0
Derived classes0