Class LevelSearchLayer
#include <Geode/binding/LevelSearchLayer.hpp>
classLevelSearchLayer:publiccocos2d::CCLayer,publicTextInputDelegate,publicFLAlertLayerProtocol,publicDemonFilterDelegate{ ... }
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Examples0
Public static methods1
staticcocos2d::CCScene*scene(intp0)
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Public member functions33
voidclearFilters()
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charconst*getDiffKey(intdiff)
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gd::stringgetLevelLenKey()
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GJSearchObject*getSearchObject(,)
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charconst*getTimeKey(inttime)
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voidonBack(cocos2d::CCObject*sender)
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voidonClearFreeSearch(cocos2d::CCObject*sender)
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voidonClose(cocos2d::CCObject*sender)
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voidonFollowed(cocos2d::CCObject*sender)
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voidonFriends(cocos2d::CCObject*sender)
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voidonLatestStars(cocos2d::CCObject*sender)
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voidonMagic(cocos2d::CCObject*sender)
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voidonMoreOptions(cocos2d::CCObject*sender)
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voidonMostDownloaded(cocos2d::CCObject*sender)
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voidonMostLikes(cocos2d::CCObject*sender)
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voidonMostRecent(cocos2d::CCObject*sender)
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voidonSearch(cocos2d::CCObject*sender)
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voidonSearchMode(cocos2d::CCObject*sender)
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voidonSearchUser(cocos2d::CCObject*sender)
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voidonSpecialDemon(cocos2d::CCObject*sender)
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voidonSuggested(cocos2d::CCObject*sender)
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voidonTrending(cocos2d::CCObject*sender)
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voidtoggleDifficulty()
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voidtoggleStar()
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voidupdateSearchLabel()
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virtualvoidkeyBackClicked()
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virtualvoidtextInputOpened()
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virtualvoidtextInputClosed()
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Fields8
intm_type;
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CCTextInputNode*m_searchInput;
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cocos2d::CCSprite*m_starsSprite;
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cocos2d::CCArray*m_difficultySprites;
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cocos2d::CCArray*m_lengthSprites;
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cocos2d::CCDictionary*m_difficultyDict;
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cocos2d::CCSprite*m_lastDifficultySprite;
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CCMenuItemSpriteExtra*m_demonTypeButton;
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