Class LevelListCell

#include <Geode/binding/LevelListCell.hpp>
classLevelListCell:publicTableViewCell{ ... }
No description provided
Examples0
Public static methods1
staticLevelListCell*create(
floatwidth
,
floatheight
)

MacOS (ARM): 0x1fe68c

MacOS (Intel): 0x259320

Windows: Out of line

iOS: Out of line

Android

No description provided
Public member functions7
virtualboolinit()

MacOS (ARM): 0x1fe770

MacOS (Intel): 0x259470

Windows: Out of line

iOS: 0x112e40

Android

No description provided
virtualvoiddraw()

MacOS (ARM): 0x1fe888

MacOS (Intel): 0x2595b0

Windows: 0xade20

iOS: 0x112f58

Android

No description provided
voidloadFromList()

MacOS (ARM): 0x1ec324

MacOS (Intel): 0x245550

Windows: 0xbecb0

iOS: 0x103970

Android

No description provided
voidonClick()

MacOS (ARM): 0x1fe778

MacOS (Intel): 0x259480

Windows: 0xc00e0

iOS: 0x112e48

Android

No description provided
voidonListInfo()

MacOS (ARM): 0x1fe878

MacOS (Intel): 0x259590

Windows: 0xc01f0

iOS: 0x112f48

Android

No description provided
voidonViewProfile()

MacOS (ARM): 0x1fe844

MacOS (Intel): 0x259560

Windows: 0xc0210

iOS: 0x112f14

Android

No description provided
voidupdateBGColor(
intindex
)

MacOS (ARM): 0x1ed87c

MacOS (Intel): 0x246a40

Windows: Out of line

iOS: 0x104e08

Android

No description provided
Fields2
GJLevelList*m_levelList
;
No description provided
boolm_addingLevel
;
No description provided
Protected member functions0
Protected fields0
Derived classes0