Class LevelLeaderboard
#include <Geode/binding/LevelLeaderboard.hpp>
classLevelLeaderboard:publicFLAlertLayer,publicLeaderboardManagerDelegate,publicFLAlertLayerProtocol{ ... }
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Examples0
Public static methods1
staticLevelLeaderboard*create(,,)
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Public member functions11
virtualvoidshow()
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virtualvoidloadLeaderboardFinished(,)
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virtualvoidloadLeaderboardFailed()
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virtualvoidupdateUserScoreFinished()
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virtualvoidupdateUserScoreFailed()
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boolinit(,,)
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voidonChangeMode(cocos2d::CCObject*sender)
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voidonChangeType(cocos2d::CCObject*sender)
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voidonClose(cocos2d::CCObject*sender)
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voidonUpdate(cocos2d::CCObject*sender)
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Fields10
GJGameLevel*m_level;
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LevelLeaderboardTypem_type;
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LevelLeaderboardModem_mode;
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cocos2d::CCArray*m_scores;
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GJCommentListLayer*m_list;
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LoadingCircle*m_circle;
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TextArea*m_noInternet;
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CCMenuItemSpriteExtra*m_refreshBtn;
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CCMenuItemSpriteExtra*m_timeBtn;
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CCMenuItemSpriteExtra*m_pointsBtn;
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